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ZeniMax goes into detail on Elder Scrolls Online’s latest graphics upgrades

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In the event you haven’t heard this already, Elder Scrolls Online is about to roll out some very nice graphical and performance upgrades to each its console and PC editions when its Waking Flame DLC drops on the finish of the month. It’s the type of announcement that prompts a number of follow-up questions, which is precisely what WCCFtech did in an interview with ZeniMax.

As for the reasoning behind this transfer, Lead Graphics Programmer Alex Tardif stated that it was “vital for us to benefit from the brand new {hardware} to present ESO the carry it deserved on new era consoles.”

Consider it or not, Tardif confirmed that the 2 editions are “roughly equal” within the visuals division, particularly as soon as this replace hits. He stated that the patch will embrace a brand new HDR mode that’ll be an enchancment on the broked older mode.

As for DX12 assist for PC, Tardif stated that there isn’t an enormous rush to make that occur: “The tough factor with PC is that the DirectX 11 drivers are superb. It may be deceptively troublesome to take an present recreation on PC and improve from DX11 to DX12 and get higher efficiency.”

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https://massivelyop.com/2021/08/14/zenimax-goes-into-detail-on-elder-scrolls-onlines-latest-graphics-upgrades/ | ZeniMax goes into element on Elder Scrolls On-line’s newest graphics upgrades

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