With the Come up replace of Wolcen: Lords of Mayhem already in players’ hands, there’s maybe some query on what the multiplayer ARPG has subsequent up its sleeve. Of their July 2021 monthly update, the devs of Wolcen Studio supply some phrase on what’s within the works for the close to future.
Additional scaling enhancements to summons are within the works, with the promise of higher scaling per stage, summons scaling with character attributes, and summons being affected positively by issues like spellcast velocity, crit probability, and well being proportion.
The submit additionally outlines some new endgame actions and rewards in improvement, every designed with numerous issue ranges that can have an effect on the variety of enemies, the timer to finish an exercise, and the HP of enemies amongst different issues. These endgame actions embrace a visit to key areas that may be captured by killing enemies, an entity that triggers a boss struggle, some extent protection mode the place gamers should defend civilians and kill enemy waves, and a timed mode the place gamers should kill a goal shortly and may tackle secondary aims.
Timing for these releases isn’t detailed, however gamers ought to count on that these options might not arrive with the sport’s subsequent content material patch. That each one stated, maybe it’s sufficient understanding what’s on the horizon – particularly given our personal Not So Massively columnist’s concerns over the thin roadmap.
https://massivelyop.com/2021/08/02/wolcen-lords-of-mayhem-details-plans-for-summons-and-endgame-activities/ | Wolcen Lords of Mayhem particulars plans for summons and endgame actions