So what are our subsequent few jobs in Final Fantasy XIV? No, I don’t imply for Endwalker, we already know what we’re getting there. I imply what are our subsequent few jobs after the subsequent growth? What do you imply there’s no level in speculating about that as a result of it’s not going to be right here for greater than two years? That makes it the right time to take a position as a result of it signifies that it’s going to be much more enjoyable to foretell these items accurately when there’s nothing to go off of!
Now I’ll freely admit to having gotten predictions fallacious prior to now, and that I’ll little doubt get predictions fallacious once more, and it’s completely potential that what I’m utilizing right here for my standards will probably be confirmed fallacious and this can all be incorrect hypothesis. That having been mentioned, based mostly on the information factors we presently have, I really feel fairly comfy laying down some guidelines and making some hypothesis. So let’s dive in, lets?
Let’s begin with the premise, which is that with 4 expansions’ price of job additions, I believe we are able to make some fairly clear assertions about how the builders resolve on new jobs being added to the sport. Whereas we are able to’t all the time ensure of precisely what these jobs will be, we are able to nonetheless really feel moderately assured that they’ll adhere to some primary guidelines.
In the beginning, it appears as if a a two-expansion hole for one thing new added to a task is the utmost. Sage is the primary new healer since Heavensward, as neither Stormblood nor Shadowbringers included a healer. That signifies that we had the longest wait time for a brand new healer up till now, however we’re little doubt going to produce other roles with an extended wait time. In any case, with two new jobs per growth and 5 roles, somebody goes to be the odd one out after two expansions. It’s simply primary math.
Second of all, we appear to have a delicate development that’s been extant for each growth: no less than one melee possibility and one ranged possibility. Some individuals simply actually like being at vary and a few individuals actually choose moving into the paint. This in the end works all proper just because melee may also embody tanks and ranged can embody healers, but it surely looks like the purpose has persistently been to keep away from having two ranged or two melee jobs in any given launch.
No, Crimson Mage darting out and in of melee vary doesn’t rely right here.
Third and eventually, no roles repeat for the instantly subsequent growth. Once more, this simply is smart. Individuals speculated a brand new tank, DPS, and healer have been potential for Stormblood, earlier than it turned clear we have been getting simply two new jobs, and so they have been each DPS that didn’t mirror what we bought in Heavensward. We have been particularly informed that Gunbreaker was a tank partially to keep away from making it one other melee DPS. That is fairly simple.
So with all of those presumptions in place, can we guess at what’s coming subsequent? I believe we are able to fairly conclusively, so let’s begin transferring ahead.
7.0: Aftermathwalkers: One among our new jobs goes to be a magical DPS. This a lot is apparent. We haven’t gotten a brand new one since Stormblood, and which means there’s a transparent house to be crammed right here with a brand new caster of some sort.
As for the opposite new job? Properly, it’s clearly going to be melee and it’s not going to be one other melee DPS as a result of we’ve that in Endwalker, which implies it’s going to be one other tank. This makes a certain quantity of sense, too; including in one other ranged DPS right here would danger a certain quantity of uniformity throughout new DPS, whereas this retains a steadiness for 2 totally different roles.
8.0: Mathfighters: I’m curious to see how the sport goes to deal with the extent cap at this level, for the reason that recreation actually does love its conventional collection stuff and by this level the extent cap will probably be over 100 in comparison with the standard cap of 99. Certain, you possibly can determine some trick to offer you a “mastery” image that’s functionally stage 100, however for this growth they’ll want one other 10 ranges or doing one thing actually uncommon…
The place was I? Oh, proper, new jobs. Properly, by this level we’ve been and not using a new ranged DPS for 2 expansions, in order that’s an apparent match for considered one of our new jobs right here. Past that, although, if you wish to hold the melee rule that most likely means our different addition will probably be a brand new melee DPS as nicely. This one will virtually actually share Ninja gear, even when we’ve gotten a Restricted job by that time sharing it.
9.0: Catmockers: By now you will have seen a slight limitation with this mannequin. With 5 roles, three of them ranged and two of them melee, melee does appear to be just a little over-represented right here. How else might you clarify that you just’re prone to see one other tank with this specific growth, which means that tanks now outnumber healers? That’s a little bit of an issue!
It’s not an enormous downside, although, as a result of this growth ought to additionally function a brand new healer since we received’t have seen a type of since Endwalker. I can’t assist however really feel like the sport will probably be winding down just a little bit by 2027, however hey, why be pessimistic for causes past my pure omnipresent anxiousness?
10.0: Codaplayers: That claims codaplayers not Coldplay. Look, it’s a foolish joke.
Anyhow, by this level we’re due for one more magical DPS and one other melee DPS… though I have to think about the sport is working down by this level with one other MMO both launched or within the works. Heck, for all I do know this would be the final expansion-level replace. That’s not a nasty run, particularly since we’re speaking about one thing that’s means the heck out at this level.
Is any of this sure? After all not. It’s completely potential that we’ll get two ranged DPS choices in 7.0 and this can all be confirmed completely fallacious and get derailed fairly early on. These are noticed guidelines reasonably than acknowledged guidelines, and one factor that I believe we’ve had repeatedly drilled into our heads at this level is that nothing explicitly acknowledged as a rule is definitely fairly off-limits.
However I do assume that it traces up with what we all know at this level and what we’ve seen as a constant working philosophy all through FFXIV. It signifies that we’re getting new jobs persistently and people new jobs serve a mixture of roles and preferences, with none given growth providing extra of the very same factor because the prior one. And it additionally speculates that we’ll see some fairly out-there choices, since I don’t even need to begin speculating on a number of the issues the builders will probably be drawing on to facilitate the required roles.
And hey, would I be me if I didn’t sometimes swing for the fences for predictions realizing that I may very well be fallacious? As a result of if I get all this proper then I’m going to look good for guessing. Plus, , now we are able to begin speculating extra early!
Suggestions, as all the time, is welcome through mail to firstname.lastname@example.org or down within the feedback under. Subsequent time, I would like to try what may very well be added to the sport’s numerous magical jobs in Endwalker.
https://massivelyop.com/2021/07/26/wisdom-of-nym-guessing-at-the-next-jobs-of-final-fantasy-xiv-beyond-endwalker/ | Knowledge of Nym: Guessing on the subsequent jobs of Last Fantasy XIV past Endwalker