After completing the Wedge dungeon in Tales of Arise, four lights will emerge from the giant structure and shoot to other parts of Dahna. At the end of each of these trails are some particularly tough stuff.
They are as follows:
- Efreet Malum – Volcano Mountain, Calagia
- Luo Undine – Fogwharl Limestone Caves, Ganath Haros
- Big gnome – Tietal Plains, Elde Menancia
- Procella sylph – Mount Dhiara, Elde Menancia
Defeating each of these creatures will reward you with a trophy each.
Once all four have fallen, you’ll also unlock a new title for Alphen, aptly named The Vanquisher of Four Lights.
Where to find every stuff
#1 Main Story – Efreet Malum
Efreet Malum is the easiest creature to spot simply because it’s a mandatory part of the main story.
As you progress through the mountain volcano to reach the top of a particularly high mountain in Calaglia, you will encounter this boss fight.
Much like the first time you encountered this creature all the way back when you overthrew the first lord, you won’t be fighting it one on one.
Instead, it will summon a series of minions and big attacks to fight and dodge.
Eventually, you can go head-on to land the killing blow.
Completing Efreet Malum will grant you the Relentless Flame achievement, along with a shiny new title to come with it. This is a particularly good title as it unlocks the Flame Strike ability Incineration Wave which is one of Alphen’s most powerful artes.
#2 Indomitable Rage – Luo Undine
To fight Luo Undine, do so as part of the side quest discovered in Thistylm titled Indomitable Rage. The purpose of the side quest is to unlock a new fishing spot located right in the depths of Fogwharl’s dangerous limestone caves.
Luo Undine lurks just behind the caves, just before the fishing spot.
Luckily, as with most of these fights, there’s a campsite nearby where you can recover quickly before you get into a difficult fight!
Note: Be careful not to get overwhelmed by the many minions that Luo Undine will summon throughout the fight, as you will have to face him head-on at the same time.
Killing Luo Undine will grant you the Raging Current achievement. Turning in the side quest will also give you the following rewards:
- 1 x Sushi Recipe
- 1 x lucky golden cat statue
- 1 x Burning Blood
- 36,800 gals
#3 Spirit Temple – Large Gnome
Finding the Grand Gnome is a bit more complex than some of the other fights as they are at the end of a fairly unique dungeon that appears very late in the game.
To start its related side quest, talk to the quest giver hanging from the wagon on the west side of the Traslida Highway.
You will then be directed to a mysterious new structure in the nearby Tietal Plains. Go through the portal to get started.
As with Fogwharl Limestone Caverns, you must traverse a dungeon before attacking the Grand Gnome itself.
This dungeon is quite unique in that you are constant in the combat interface even when you are not facing any enemies. Make sure you’ve stocked up and prepared before stepping in here!
The dungeon itself is relatively easy to navigate. It seems a bit of a maze at first with its various portals, but luckily you can’t really come back to yourself as the portals don’t activate for a round trip, so you can only keep moving forward.
The Grand Gnome itself is a tough fight, even if it sits back and lets its minions do the talking.
You’ll fight many of the creatures you’ve already encountered in the dungeon, as well as a particularly nasty mini-boss named Vas Phein.
Once they’re defeated, simply howl on the Grand Gnome’s exposed core and he’ll die in no time.
Killing the Great Gnome grants you the Quaking Continent achievement. Turning in the Spirit Temple side quest will also give you the following:
- 1 x Golden Armor
- 50 VP
- 16,800 gals
#4 Farewell Mage – Procella Sylph
The last of the four lights is at the top of the Wind Spirit’s tower, which is located on the ridge of Mount Dhiara. I hope you are not afraid of heights!
To start the side quest, talk to Baephon in Niez.
You will be directed to this location and you will have to climb the tower if you have a choice. It’s quite a long way to the top, so be thankful for the cardio!
There are no ugly things to haunt the stairwell on your ascent, so you’ll reach the top with no problem. But you’re immediately thrust into the boss encounter with Procella Sylph.
Combat is structured very similarly to Grand Gnome, as you defeat waves of smaller minions and then a large minion before taking on the core of the boss head-on.
Tip: Shionne is a must-have here, considering almost every opponent in this fight spends most of their time in the air.
After dropping several Sylph Feathers, you face off against Sylph Zloa, a tough mini-boss who is strong against wind but weak against earth attacks. After dropping it and after a quick time event, Alphen ends up alone on the back of the main event, Procella Sylph himself.
You won’t be entirely alone as four downright unfriendly Tempestuous Masses are waiting to greet you. Luckily, they can be easily eliminated or simply ignored by yowling at the core.
The core will die very quickly, and so will Procella Sylph.
Killing Procella Sylph grants you the Surging Cyclone achievement. Turning in the side quest will give you the following rewards:
- 1 x Drum of Legend
- 36,800 gals
your final reward
After dropping all four lights, you’ll get your final reward.
This takes the form of a title for Alphen called Vanquisher of the Four Lights, which instantly grants him +1 AG.
Additionally, the following bonuses and abilities can be acquired from the title:
- Thunderous Devastation – 800 SP
- Increased downward damage – 960SP
- Increased critical hit rate on counterattacks – 1200SP
- Enemy Downs boost gauge increased – 1200SP
The finishing bonus of this title is a nice Attack + 50 boost for Alphen.
https://www.fandomspot.com/tales-of-arise-four-lights/ Where are the four lights in Tales of Arise? – Fandom Spot