MiHoYo created and published The Genshin effect, an action role-playing game. It was released in September 2020 for Microsoft Windows, PlayStation 4, Android, and iOS, and in April 2021 for PlayStation 5, with a Nintendo Switch version planned for the future. The game features an anime-style open-world setting as well as an action-based combat engine. The game is free to play and use gacha game elements to earn money.
Within its first two months on the market in 2020. Genshin Impact has swept the video game industry by storm. Attracts a large player base and generates approximately $400 million in revenue. In a word, that’s more than Pokémon Go, which made $238 million in the same time period. And since its inception in 2020, Genshin Impact has brought in an estimated $874 million, with $175 million coming in each month — and that’s just from mobile players.
To put that into context, the mobile version of Fortnite took almost two years to hit the billion-dollar mark. Genshin Impact is not only excellent, but it is also the biggest global Chinese game launch in history. Not bad for a company that started out as simply three anime enthusiasts fresh out of college a decade ago.
The player controls multiple party members, each with their own set of skills, weapons, equipment, and personalities. Battle in the game takes place in real time, allowing the player to use ranged, melee, and elemental attacks against a variety of monsters in the open world and dungeons. Genshin Impact is an online-only adventure with a strong focus on tiered and multiplayer, as well as many of the features seen in popular games as a service.
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Is Genshin Impact a Chinese or Japanese Game?
No one could have predicted the phenomenal success of Genshin Impact when it was released last year. Sure, it’s very attractive. But it’s also easy to dismiss it as it’s just another free-to-play Chinese smartphone game with microtransactions and sublime fairy tales.
What’s not clear is how it will break free of adverse stereotypes, drawing inspiration from popular classics like Nier: Automata and The Legend of Zelda: Breath of the Wild to create an RPG. both nostalgic and forward-looking. Or how its creator, MiHoYo, will represent China’s burgeoning video game industry.
Currently, the game is one of the biggest games ever released in China Game Industry. Many people mistake the origin of this game to be Japanese due to the different voice actors available in the game for dubbing in a certain language.
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