Video Game Franchises That Would Benefit From God of War’s One-Shot Camera Style

God of Conflict took the trade by storm when it hit the scenes in early 2018. Incomes quite a few Game of the Year nominations and wins, it was clear that Sony had yet one more mega hit on its arms for the PlayStation first occasion lineup. Quite a lot of the title’s reward was aimed toward its bold one-shot approach, mimicking the continual visible model typically seen in well-liked motion pictures. This was in no way a simple feat to tug off, however recreation director Cory Barlog pushed the workforce to its artistic limits, and it paid off in a giant manner.

With God of War‘s one-shot visible model proving to be such a success with critics and gamers, it would not be stunning for different huge names within the gaming trade to attempt to undertake the pattern. This after all should not be completed only for the sake of it, and may match with the general tone or gameplay of every explicit franchise. The next examples, whereas both apparent or unconventional selections, would almost certainly mesh very properly with God of Conflict‘s one-shot digicam trick.

RELATED: God of War’s One-Shot Camera Approach Explained

Useless House


Firstly, the Useless House franchise is an ideal match for this visible model. It’s price noting, that its placement on this checklist is essentially partly to it already being confirmed by builders that the Dead Space remake will likely be in one-shot, just like God of Conflict. So, whereas confirmed, it can’t be emphasised sufficient simply how a lot this can profit the general recreation.

Being an motion/horror expertise, switching to cutscenes every now and then could trigger a disconnect within the constructing of suspense. The Dead Space franchise has already made nice efforts to maintain itself as immersive as attainable, with options just like the in-game HUD on Isaac’s rig. Nonetheless, including this one further little contact will solely sweeten the scare issue much more.

The Final of Us


Talking of depth and scares, whereas not particularly a horror recreation, The Final of Us franchise does have parts of terror inside in. The clickers are enormously unsettling adversaries, whereas shootouts with human opponents can typically be pulse pounding. For probably the most half, The Final of Us retains its motion steady, with areas lasting a very long time because the participant controls Joel or Ellie all through the story.

Occasionally, a cutscene will interrupt the gameplay, and whereas masterfully created, it may be abrupt in the course of intense sequences. Contemplating that the over the shoulder gameplay clearly had an affect on God of Conflict, it might be becoming for issues to now come full circle. The Final of Us taking issues that further step would make for an much more immersive expertise than earlier than, and its one thing {that a} gifted studio comparable to Naughty Dog would absolutely have the ability to pull off.

Name of Obligation

call of duty 4 box art

The one-shot approach is not simply becoming for sluggish paced scare fests, however may also be efficient inside extra bombastic motion spectacles as properly. Call of Duty is among the expected yearly franchises, and with that, some gamers really feel that it’s rising an increasing number of repetitive. Nonetheless, the campaigns have often been seen as a brilliant spot, with gripping narratives and unforgettable set items.

Contemplating that these campaigns are typically temporary (lasting simply 5-6 hours), the one-shot approach can be extremely becoming right here. It might draw affect from a preferred war film such as 1917 and observe a singular mission by way of the eyes of 1 soldier, witnessing each single second from starting to finish.

RELATED: Red Dead Online Player Creates Kratos from God of War: Ragnarok

Silent Hill

Pyramid Head Silent Hill

Rumors of a new Silent Hill game have been operating rampant on the web for some time now, and whereas nothing has been confirmed, many theories have risen up as to what form the venture will take. No matter finally ends up happning, a Silent Hill recreation can be an ideal pairing with the one-shot approach.

As acknowledged above, the horror style features properly with this type of cinematography, because the continued, lingering visuals gives no break from the horror on-screen. This has been utilized numerous instances on the earth of cinema for horror motion pictures and with good motive. For additional proof, P.T. was all delivered in one-shot, and that was meant to be a Silent Hill revival. Gamers are nonetheless raving over its masterclass show of concern, which says one thing concerning the effectiveness of a one-shot approach and the horror style.

Tomb Raider

An image from Tomb Raider showing Lara Croft about to fire an arrow from a bow.

The Tomb Raider reboot from 2013 redefined what to anticipate from the franchise, and now with just a few sequels out, maybe its time as soon as once more to boost the established formulation. Cory Barlog, the director of God of Conflict, has revealed that he really pitched the identical one-shot style for Tomb Raider years in the past, however the idea was turned down. Now, after God of Conflict has proved it might probably work, there could also be an opportunity the concept will likely be revisited for a brand new Tomb Raider recreation.

Contemplating the shift to a extra critical tone and emphasis on survival based mostly gameplay, Tomb Raider would profit enormously from the one-shot digicam approach. To as soon as once more return to motion pictures, 2015’s The Revenant was a film that used a number of lengthy takes to indicate the cruel brutality of surviving in opposition to the wildnerness. An identical method wouldn’t be a stretch for a brand new journey starring Lara Croft.


Starlink gameplay screenshot of Starfox and friends

Whereas Nintendo’s house fight collection could seem to be an odd selection, there’s a technique to make it work very properly right here. The StarFox franchise, for probably the most half, has been principally dormant over at Nintendo. Nonetheless, with every new return, Nintendo all the time appears open minded to attempt a brand new gimmick with the collection to be able to hold issues recent.

A one-shot recreation from the attitude of the cockpit, that additionally permits for actual time journey from planet to planet, can be a tremendous new tackle the franchise. The sport can take just a few notes from No Man’s Sky in that regard, permitting Fox and his crew to soar out and in of the ambiance throughout a number of planets within the Lylat system. It will be an bold enterprise for positive, however as God of Conflict proved, with out threat, there is no such thing as a reward.

God of Conflict is obtainable on PC and PS4.

MORE: God of War: Ragnarok Will Be One Unbroken Shot Like God Of War 2018

god of war ragnarok world
God of War Ragnarok Will be Directed By Eric Williams

Cory Barlog, the director of 2018’s God of War, confirms via a Tweet that Eric Williams will be directing God of War Ragnarok.

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