Vanguard Zombies needs to rethink its approach to storytelling
Call of Duty: Vanguard Zombies fans have had no shortage of criticism for the latest version of Treyarch’s classic co-op mode. Although stepping out of the first-round style is always controversial, the lack of personality in Call of Duty: Vanguardversion of Zombies was particularly troublesome. Without Easter eggs to work with or Magic Weapons to hunt, players have very little to do as they go from one objective to the next.
However, Call of Duty: Vanguard Zombies is having more than just gameplay problems. The story of the regime is like a big disappointment compared to what happened before, giving up the welcome Call of Duty: Black Ops Cold War features that make the story easier to understand. Limited in-game dialogue made new characters inaudible, and Dark Aether entities that spoke to players also lacked depth.
Call of Duty: Vanguard Zombies ‘Limited Dialogue
Call of Duty: Vanguard Zombies player quickly created a meme from Von List, the mode’s main antagonist. While he is considered a terrifying character due to his partnership with Kortifex, as the entity that allows him to bring the dead back to life, the fact that he repeats the same line every few seconds has made him I’m more upset than anything else. When players look up the discussion about the latest version of Zombies, it doesn’t take long to find someone teasing the line “Professor, time to auction your toy soldiers auf wiedersehen. “
For whatever reason, the game is programmed to play this same line of dialogue whenever multiple Zombies appear in the game. Downtown Stalingrad. As such, players hear it about a dozen times during a match, making the mode’s main antagonist appear annoyed rather than a real threat. Considering the extent to which Zombies always have a lot of dialogue, the fact that a single line dominates the conversation around mode characters is unsettling. Thus, most Call of Duty Zombies fans will likely agree that one of the things Vanguard desperately needs is more dialogue.
While some extra lines are sure to be heard along with the main questline, the comments made during normal gameplay need to be much more varied. Call of Duty: Black Ops Cold War There are several different dialogues that can be played each time the player uploads a map. Like that, someone is playing Deny twice in a row is very unlikely to hear the same discussions throughout their game if they play twice in a row. With several characters involved in the story, the player can get one match where Dr. Gray is guiding them and another where Carver is giving a speech. Call of Duty: Vanguard doesn’t have the luxury of interchangeable characters, so some characters instruct the player to have a few lines that they can say as opposed to the exact same lines.
Call of Duty: Vanguard Zombies lacks replayable Intel
Another big problem with Call of Duty: Vanguard Zombies is the intelligence approach. Zombies always have tons of hidden audio logs and radio, with the player being told large parts of the story through these recordings. One problem with previous games was that players had to stand facing them when listening in, meaning they had to go around a zombie while they tried to join the lore. With the undead groaning and roaring Call of Duty Zombies, which made hearing clear audio an issue – and that problem is unfortunately back in the latest version.
While there are numerous recordings explaining Von List’s relationship with Kortifex and the backstory of Gabriel Kraft, the player can only listen to these during the match. This is a huge step back from what was seen with Call of Duty: Black Ops Cold War Information about Zombies. While that game has hundreds of documents and audio recordings, all of them can be viewed from the main menu. This means that players can join the story comfortably, perusing collectibles whenever they want, instead of sitting still for 30 seconds in an intense Zombies match.
With Call of Duty Zombies Easter Eggs Are Simpler so more gamers can experience the story, it also makes sense for insights. Unfortunately, Call of Duty: Vanguard feels like a big step backwards in this regard. Instead of improving the experience through new types of information or making items easier to obtain, Treyarch reverts to the old-fashioned form of storytelling that the mode has finally begun to leave. In doing so, one of the Call of Duty: Black Ops Cold War The best Zombies improvements have been removed, so players are better off using the YouTube video to update the story again.
Call of Duty: Vanguard Zombies ‘Disappointing Demon
While the constant repetitive dialogue is painful and the lack of information menus is a strange step backwards, it is Call of Duty: Vanguard Zombies’ Demons That was the biggest disappointment. Before the game was released, Treyarch advertised how these Dark Aether entities would communicate with the player as the match progressed. While it’s nice to hear them guide the player through certain objectives or warn the gamer that one of their friends is under attack, the lack of information makes sense when it comes to telling the bizarre story. strange.
Although the most interesting thing Call of Duty: Vanguard since it is the Demonic Entity in the Dark Aether, fans have not been given many details on their reasons for hating Kortifex. They all boast unique designs and voices, and entities like Saraxis have clear personalities, but players will get more out of these powerful characters than what the game currently offers. grant. Learning more about their archive will be interesting, as will personal conversations with others Call of Duty: Vanguard Operators.
It’s easy to think back to the classic Map Zombies like Buried where Richtofen was in Stuhlinger’s head, talking directly to member Victis. Likewise, Samantha’s discussions with every member of the Primis crew in Origins still make things interesting. On top of that, Dark Aether entities can be an encyclopedia of knowledge about the Dark Aether itself, giving players a deeper insight into the creatures of the dimension and life there like how. For now, they simply feel like wasted potential, and Treyarch needs to work on adding them more if he wants players to be interested in this part of the story.
Call of Duty: Vanguard currently available on PC, PS4, PS5, Xbox One and Xbox Series X.
THAN: Call Of Duty: Vanguard – 9 Tips for Zombie Mode
Call of Duty: Vanguard makes several significant additions to the franchise’s Operator system, all of which are welcome tweaks.
About the author
https://gamerant.com/call-of-duty-vanguard-zombies-storytelling-bad-possible-improvements/ Vanguard Zombies needs to rethink its approach to storytelling