Vanguard Beta Reveals Changes from Week 1 to Week 2

The Name of Obligation: Vanguard beta will encounter a variety of modifications between weeks one and two, together with updates to visibility, Armor, and audio mixing

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A number of points got here to mild through the first Name of Obligation: Vanguard open beta weekend, and Sledgehammer Video games has already been shifting to handle a few of them. Now, it seems that followers can count on the subsequent Call of Duty: Vanguard beta weekend to incorporate much more updates to visibility, Armor, and audio.

It was already confirmed earlier that Call of Duty: Vanguard is getting visibility and audio changes, nevertheless it’s reassuring to know the modifications will likely be made by the subsequent weekend beta. Whereas the armor replace seems to have been much less requested than visibility and audio updates, it could be good for followers to know that Sledgehammer Video games is addressing a number of points, not simply those getting essentially the most consideration.

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Charlie Intel introduced just lately on Twitter that the visibility upgrades will embody the worldwide elimination of distortion, which is a short lived repair that’s anticipated to affect fireplace, explosions, and general visible constancy. This repair is solely being added in order that gamers within the beta can give attention to gameplay, because the Call of Duty: Vanguard visibility problems have led to a variety of movies showcasing gamers capturing storms of bullets at enemies and lacking each shot. Whereas the issues presently look like primarily discovered within the PS4 model of the beta, it stays to be seen how the modifications will have an effect on it throughout consoles.

The audio workforce additionally appears to be going through a sophisticated downside with quantity points, mixing points, and surprising bugs. Apparently, a lot of the modifications will not be made through the Call of Duty: Vanguard open beta interval, however it’ll hopefully be rebalanced in time for launch. Within the meantime, the audio workforce has requested that followers hold sharing suggestions on the audio points so the builders can take it under consideration whereas tuning. The Armor updates are far shorter than the opposite two topics, merely declaring an elevated recharge fee from Quick to Sluggish, and that Armor well being has been decreased from 150hp to 50hp.

As of writing, it seems that followers have a number of different points they want Sledgehammer Video games to handle, together with crashes, flinch, and bugged graphics. A number of customers complained about audio making Call of Duty: Vanguard multiplayer troublesome and one other notes that the recoil for weapons satisfied them to skip the beta weekends and wait till the sport’s official launch. One other consumer claims that the Armor nerfs solely present why Armor was a foul concept to start with.

Name of Obligation: Vanguard launches November 5 on PC, PS4, PS5, Xbox One, and Xbox Sequence X.

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