Tomb Raider 2013 was originally a horror game – here’s what it looked like

Hardcore Tomb Raider followers already know that the reboot we bought in 2013 initially took a a lot totally different kind – a mix of Shadow of the Colossus, Ico, and Resident Evil initially titled Tomb Raider: Ascension. Data and bits of footage from Ascension have made their method to the web over time, and now the devs have formally launched fairly a little bit of high-quality prototype gameplay, so we will see what may need been.

The roots of Tomb Raider 2013 are clearly right here, as we see Lara making her means by way of a flooded cave, torch in hand, fairly just like the sequence that opens the reboot. And, after all, she’s bought a bow. However the variations shortly turn into evident as soon as we see extra of the monsters she’s preventing.

The creatures are pretty upsetting-looking, with elongated types and creepy teleporting talents that might take a look at dwelling in one thing like Silent Hill. See Lara in a mansion preventing off waves of zombies with a flamethrower. Then we get a little bit of horseback using as Lara escapes a large monster and one other horde of enemies, and a giant boss combat in a swampland space.

Lots of these gameplay options had been beforehand recognized, and bits of this footage had previously been available online, however this it’s nonetheless nice to see it in larger high quality from an simply accessible official supply.

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You possibly can head over to the official Tomb Raider YouTube channel for a complete lot extra early improvement footage of the video games, launched in celebration of the sequence’ twenty fifth anniversary. For one thing extra fashionable, you’ll be able to take a look at some upcoming PC games at that hyperlink.

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