The Dark Pictures Anthology: House of Ashes review: As above, so below

The Darkish Footage Anthology was born out of the runaway success of Till Daybreak, Supermassive Video games’ 2015 choice-based horror sport. Every entry within the franchise has introduced new characters, new settings, and new scares. The third and newest installment in The Darkish Footage Anthology is Home of Ashes, a narrative that channels claustrophobic horror. Although it actually has its shortcomings, The Darkish Footage Anthology: Home of Ashes is the perfect within the collection to date.

The descent

The Darkish Footage Anthology: Home of Ashes is about in 2003, through the early days of the Iraq Conflict. A crew of United States troopers are on a mission to find and seize a weapons silo allegedly being operated by Sadam Hussein. When scouting the world, a gunfight breaks out, solely to be damaged up by an earthquake that sends each American and Iraqi forces tumbling beneath the floor.

At first, the characters are nonetheless involved with discovering the weapons stache, in addition to eliminating any hostile forces, but it surely’s quickly found that the actual hazard in these underground tunnels is way from human.

Gamers bounce between 5 characters in Home of Ashes: Rachel King, a C.I.A. Officer, in addition to Nick Kay, Jason Kolchek, and Eric King, who’re all members of the Marines despatched on the mission. Lastly, there’s Salim Othman, an Iraqi soldier who’s seeking to make it again to the floor alive and see his son.

As for the story itself, I discovered that Home of Ashes actually will get going after the characters have been thrust into this mysterious underground temple. The opening hour of the sport is heavy in exposition, with a variety of characters outright telling you their backstories and relationships. That mentioned, it’s comprehensible that there’s a little bit of a rush to get particulars out, as the sport solely takes round 5 hours to finish.

The Darkish Footage Anthology: Home of Ashes is impressed by films like The Descent, the place characters are trapped in a location and the viewer feels an awesome sense of claustrophobia. Supermassive Video games captures this sense fairly properly, and there’s a number of scenes that really feel lifted straight out of a Hollywood movie. There’s one explicit scene with Rachel King that’s glorious at increase that feeling of dread, and was one of many standout moments for me.

Assume in your ft


When you’ve performed any of Supermassive Video games’ interactive horror tales, you then’re conscious that it’s gameplay is primarily made up of fast time occasions, the place the participant is prompted to press completely different buttons, and should accomplish that inside a small window of time so as to efficiently execute an motion. That is the case in Home of Ashes as properly, and I discovered myself a bit upset that there’s little innovation achieved to the system.

I’m a giant fan of the best way Supermassive implements fast time occasions into these video games. Actually, I really feel that the worry of not understanding what command goes to be thrown at you subsequent simply builds on the horror of the story itself. That mentioned, I used to be anticipating the system to take one other leap, or not less than have a brand new gimmick that felt unique to Home of Ashes. There’s your commonplace button-mashing, aiming crosshairs, and sustaining a gentle heartbeat, which we’ve seen earlier than.

The creatures in Home of Ashes use echolocation to see and goal enemies. This was ripe for a brand new QTE mechanic that leaned additional into the concept it’s a must to stay lifeless silent round such creatures.

In the identical means that a variety of large horror franchises fall into frequent tropes, the Darkish Footage collection has satirically begun to fall into its personal. A kind of tropes being the painful slowness during which each character strikes. Typically, it’s an informal stroll, and it makes even the lightest stage exploration really feel like a chore. There have been situations the place I uncared for to take a look at collectibles and clues for the sake of not having to retrace my steps throughout an extended space after which come again. I’m satisfied that you may beat this sport in 2 hours if everyone may not less than jog.

The butterfly impact


The butterfly impact has been a pillar of those video games since Till Daybreak, and it’s as soon as once more a standout in Home of Ashes. There’s penalties to simply about the whole lot that gamers say and do, each giant and small. With Bearings – which might be discovered within the menu – you’ll be able to see your entire main selections, in addition to their direct consequence. Some penalties are felt instantly, some come again to chunk (or profit) you a lot later.

There was one occasion the place I needed to shortly recall a (seemingly) small resolution I had made earlier within the sport. I guessed incorrectly, and a personality died due to it. I felt simply as responsible sitting in entrance of the display as my character in-game felt.

I used to be impressed with simply what number of completely different instructions the story may go in Home of Ashes primarily based on the choices I made. Any of the 5 playable characters can die in a overwhelming majority of the way, and the mix of who’s nonetheless alive, when, and the place, results in distinctive conversations and scenes.

Due to the character of the way it’s designed, Home of Ashes is a sport that you just’ll have to play by means of not less than a couple of instances so as to get an concept of the total story. These repeat playthroughs might be additional diverse by going by means of the Curator’s Minimize, which lets you play by means of sequences as completely different characters. It additionally provides scenes not seen within the Theatrical Minimize of the sport.


After all, the story itself wouldn’t have a leg to face on if it didn’t characteristic characters that have been price caring about. I discovered myself getting invested within the motivations of a variety of the characters, which I wasn’t anticipating. I got here into the sport anxious that it might need me to root for these characters as a result of they’re American heroes taking out the unhealthy guys, but it surely truly dives a lot additional than that, most often.

I associated to Nick and his diplomatic strategy to conditions. He was scarred by the realities of conflict lengthy earlier than he discovered himself combating demonic creatures in a Sumerian Temple. Salim’s drive to make it house so as to see his son on his 18th birthday had me hellbent on ensuring he made it out at no matter value.

Identical to within the films


Home of Ashes is extremely cinematic in its presentation. What actually improved the sport’s visible id is the truth that the builders have fastened one of many largest long-running points within the collection – the digital camera. The digital camera is now not fastened, and you’ll freely transfer it 360 levels always. It allowed me to higher discover areas whereas not feeling confined or restricted.

I assumed that the performances in Home of Ashes have been actually sturdy, however a few of the dialogue construction made sure traces really feel awkward and misplaced. There have been instances during which I’d select to answer one thing with calm and warning, just for my character to fly off the deal with minutes later. It’s one of many downfalls of getting a sport with so many potential dialogue choices, it might probably’t all stream completely collectively.

I discovered that the sound design was actually well-done, with the music and atmosphere serving to to amplify that sense of dread that’s ever current over the story. The sounds additionally play into the scares, with music choosing as much as accompany a fast-paced sequence, or issues getting completely quiet moments earlier than a soar scare.

Till Nightfall


The Darkish Footage Anthology: Home of Ashes is one other enjoyable horror romp from Supermassive video games. The sport improves upon its predecessors by lastly eradicating the fastened digital camera, and I discovered a number of of its characters to be endearing and price caring for. Although it nonetheless falls into a few of the identical points as previous video games within the franchise, The Darkish Footage Anthology: Home of Ashes is price taking part in in case you’re a fan of the interactive horror/drama style.

This evaluate is predicated on a digital Steam code offered by the writer. The Darkish Footage Anthology: Home of Ashes launches on October 22 for Xbox, PlayStation, and PC.

Donovan is a younger journalist from Maryland, who likes to sport. His oldest gaming reminiscence is taking part in Pajama Sam on his mother’s desktop throughout weekends. Pokémon Emerald, Halo 2, and the unique Star Wars Battlefront 2 have been a few of the most influential titles in awakening his love for video video games. After interning for Shacknews all through school, Donovan graduated from Bowie State College in 2020 with a significant in broadcast journalism and joined the crew full-time. He is a big Star Wars nerd and movie fanatic that can discuss with you about films and video games all day. You’ll be able to comply with him on twitter @Donimals_ | The Darkish Footage Anthology: Home of Ashes evaluate: As above, so beneath


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