Steam gamers of The Ascent have to obtain a brand new replace earlier than resuming their journey within the cyberpunk world of Veles.
Neon Big revealed that this new replace fixes a variety of bugs in several sections of the sport.
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The replace is now obtainable on PC for Steam customers, however it will likely be deployed shortly on Xbox One and Xbox Sequence X|S consoles in addition to Microsoft Retailer customers on PC.
We strongly advocate you put in the replace because it fixes various annoying bugs in quests, gameplay, saves performance, and extra.
It additionally improves the Ray Tracing characteristic on PC. In addition to, the sport could have a CPU efficiency mode for low-end techniques. Remember the fact that earlier than getting into the sport, you’ll expertise 20-25 seconds of a stall in loading, which is a one-time factor for caching some data.
The Ascent Replace for August 6 – Patch Notes
Efficiency (PC Steam & Win10 solely)
- Fixes to enhance efficiency in DX12, additionally with Ray Tracing.
- Notice to Gamers: on first working of the replace, there can be a 20-25 second ‘stall’ on loading to Principal Menu to permit some caching to occur earlier than you play. This can be a one time occasion.
- Ray Tracing is now obtainable to Gamers on the Home windows Retailer.
- Improved loading in of NPCs
- CPU efficiency mode for lower-end PCs
Stability (all platforms)
- Quite a few cases of ‘one time’ crashes have been fastened in each Single Participant & Coop on ALL Platforms. (another cases stay, we’re working exhausting to resolve these for the subsequent replace).
- Native Coop fixes the place Participant 1 and Participant 2 have controller focus points on sure menus.
- Quite a few different crash-fixes have been made to enhance the soundness of each native and on-line Coop, together with fixes when disconnecting controllers, points when 3 Gamers begin a brand new recreation, and fixes when the web connection turns into unstable.
- Fastened a problem the place in sure circumstances a black display screen would seem on the finish of Mission 12.
- Fastened a problem the place generally it takes too lengthy to return to the Principal Menu after gameplay.
- Fastened points the place Space loading is slower for the Consumer becoming a member of the sport after the Host is utilizing the Taxi.
- Fastened some Weapon replication points in On-line Coop.
- Fastened some points round cross Platform hotjoining the place Shoppers had hassle connecting to the Host.
Save Progress (all platforms)
- Launched a brand new system to avoid conditions the place save information may grow to be corrupted.
- Fixes to conditions in Coop the place the Host leaving the sport may trigger the Consumer to lose progress.
- Fixes to conditions in Coop the place Gamers could expertise development blockers in sure conditions.
- Fastened the problem the place a Consumer’s gadgets would unequip after a Host disconnects.
- Fastened a problem the place a Consumer could lose connection when hotjoining a recreation in progress.
Gameplay (all platforms)
- Fastened an Achievement concern the place you might unlock Principal Mission and Aspect Mission below incorrect circumstances.
- Fastened a problem the place the mission goal throughout ‘Go To Grinder’ in Mission 2 wouldn’t replace.
- The difficulty the place a number of bosses may spawn has been fastened. e.g. Papa Feral, Megarachnoid (Spider Boss), Gun-Dolph.
- Fastened the On line casino Courier Aspect Missions 1 – 5 the place you might generally be unable to proceed on account of lacking NPCs.
- Fastened the customized digital camera for ‘Darkish Horse’ Aspect Mission.
- Fastened the customized digital camera for Bartender in Stimtown.
- Fastened the state of affairs the place generally ‘Darkish Horse’ couldn’t be accomplished because of the NPC remaining in a frightened state.
- Fastened a problem the place the Unstable Augmentation when used on neutrals had no impact.
- Fastened a problem the place the Siege Mech within the Jail may despawn after a Participant died.
- Fastened the problem the place the Snooze Seller’s Journal map icon was a white sq..
- Fastened harm scaling on the Pocket Mech minigun to make it extra highly effective as you stage up.
- Permits using sure augmentations whereas rolling.
- Balanced price/cooldown/effectivity of Life Switch, Neutron Beam and Overclock
Translation (all platforms)
- A lot of fixes have been made to handle cases the place English would seem as a substitute of the right language.
- Additional work is constant to enhance the standard of the translations in addition to additional normal bug fixes.
- Fastened a problem in Japanese the place textual content overlapped within the intro cut-scene.
Assorted different fixes (all platforms)
- Fastened a problem the place generally in Dreamworld, capturing SFX with out enemies being current might be heard.
- Fastened a problem the place the death-screen changed the SFX & VO after defeating the Megarachnoid.
- Cyberdeck seen in Journal
- Information now performs within the Taxi
- Movie Grain toggle added to the Graphics menu
- Fastened the Dismemberer capturing SFX that might be lacking for Shoppers.
- Fastened previews for Auto Turret and Pocket Mech in Distributors.
- Fastened Cluster 13’s Metrolink entrances collision field.
- Varied UI fixes.
This new replace brings some important fixes to co-op mode and a few aspect quests that actually couldn’t be accomplished.
When you nonetheless dealing with a problem that has not been talked about within the notes above, don’t fear. The developer has promised that there can be extra updates within the close to future to repair the technical issues.
The Ascent is now obtainable on Xbox One, Xbox Sequence X, Xbox Sequence S, and PC.
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https://www.dualshockers.com/the-ascent-update-for-august-6-patch-notes-ray-tracing-fixed/ | The Ascent Replace for August 6 Patch Notes