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TFT Set 5.5 Radiant items: Full rundown and updates

A complete of 36 Radiant gadgets will substitute Shadow gadgets in Teamfight Ways Set 5.5 Reckoning: Daybreak of Heroes, with various AP, AD, and defensive gadgets standing out from the gang. 

Scheduled to launch on July 21, the TFT midset Daybreak of Heroes incorporates Radiant gadgets which have elevated skills and stats with no disadvantage. Numerous gadgets that won’t match the construct a tactician is making an attempt to place collectively additionally comprise Radiant bonuses, rising issues like capability energy, important strike harm, and assault velocity. 

Right here’s each Radiant merchandise in TFT Set 5.5, their skills, stats, and updates made throughout Reckoning: Daybreak of Heroes patches. 

Capacity Energy gadgets for AP carries in TFT Set 5.5

TFT Set 5.5 Gwen
Picture by way of Riot Video games

There are round 10 strong capability energy gadgets that can work on various AP carriers in TFT Set 5.5.

Radiant Archangel’s Employees (Rod/Tear)

Each time the holder of Radiant Archangel’s workers casts their capability, that unit positive factors bonus capability energy equal to 60 p.c of the utmost mana. The bonus applies to the spell forged itself, too. There’s additionally a Radiant bonus of +15 beginning mana.

Radiant Blue Buff (Tear/Tear)

Radiant Blue Buff is a Distinctive merchandise (just one per champion). After casting their capability, the holder of Radiant Blue Buff positive factors 40 mana and has a Radiant bonus of +30 capability energy. 

Radiant Chalice of Energy (Cloak/Tear)

At the beginning of fight, the holder of Radiant Chalice of Energy and all allies inside one Hex in the identical row achieve 50 capability energy and 10 p.c spellvamp for the rest of fight. 

Radiant Hextech Gunblade (Rod/Sword)

The wearer of Radiant Hextech Gunblade has magic and true harm from skills heal them for 40 p.c of the harm dealt. Extra therapeutic fuels a protect that protects the holder of Radiant Hextech Gunblade towards as much as 300 harm. 

This TFT Radiant merchandise additionally has a bonus of +30 important strike harm.

Radiant Jeweled Gauntlet (Rod/Glove)

The holder of Radiant Jeweled Gauntlet magic and true harm from their capability can critically strike. The wearer additionally positive factors 90 p.c bonus important strike harm.

Radiant Morellonimicon (Belt/Rod)

Radiant Morellonimicon is a Distinctive merchandise (just one per champion.) When the holder of Radiant Morellonimicon offers magic or true harm with their capability, they burn the goal, dealing 120 p.c of the goal’s most well being as true harm over 30 seconds, and lowering therapeutic by 50 p.c of the length of the burn. 

There’s a Radiant bonus that grants +30 mana.

Radiant Deathcap (Rod/Rod)

Radiant Deathcap grants 120 bonus capability energy (together with parts) upon the holder. 

Radiant Spear of Shojin (Sword/Tear)

The holder of Radiant Spear of Shojin has 15 further mana restored with every fundamental assault.

Radiant Statikk Shiv (Bow/Tear)

Each third assault from the wearer of Radiant Statikk Shiv unleashes a sequence of lightning that bounces to eight enemies, dealing 115 magic harm and lowering their magic resistance by 50 p.c for 5 seconds. 

Radiant Shroud of Stillness

Radiant Shroud of Stillness is a Distinctive merchandise (just one per champion). At the beginning of fight, her holder of Radiant Shroud of Stillness shoots a beam straight forward that delays affected enemies’ first Spellcast, rising their most mana by 50 p.c till they forged. 

Radiant Shroud of Stillness additionally has a bonus that grants +15 mana for all allies in the beginning of fight. 

Assault harm gadgets for AD carries in TFT Set 5.5

TFT Set 5.5 Lucian
Picture by way of Riot Video games

There are round eight strong assault harm gadgets that can work on various AD carriers in TFT Set 5.5.

Radiant Bloodthirster (Sword/Cloak)

Bodily harm heals the holder of Radiant Bloodthirster for 60 p.c of the harm dealt. Upon falling beneath 40 p.c well being, the holder positive factors a 60 p.c most well being protect that lasts as much as 5 seconds. 

Radiant Bloodthirster additionally has a bonus that grants +20 assault harm.

Radiant Deathblade (Sword/Sword)

Contributing to a kill grants the holder of Radiant Deathblade 15 assault harm for the remainder of fight. This impact can stack any variety of instances, beginning at 4. 

Radiant Big Slayer (Sword/Bow)

The holder of Radiant Big Slayer is granted 40 p.c bonus harm for skills and assaults. If the goal has greater than 1400 most well being, the bonus will increase to 80 p.c. 

Radiant Infinity Edge (Sword/Glove)

Radiant Infinity Edge is a Distinctive merchandise (just one per champion). Radiant Infinity Edge grants a 75 p.c important strike likelihood (together with parts) and 10 p.c important strike harm. Every level of important strike likelihood above one hundred pc turns into +1 important strike harm.

Radiant Infinity Edge additionally has a bonus that grants +40 p.c important strike harm. 

Radiant Runaan’s Hurricane (Cloak/Bow)

Assaults from the holder of Radiant Runaan’s Hurricane hearth a bolt at one other close by enemy, dealing 110 p.c of the holder’s assault harm and making use of on-hit results. Radiant Runaan’s Hurricane bolts can critically strike.

Radiant Runaan’s Hurricane additionally has a bonus that will increase its holder’s assault velocity by 30 p.c. 

Radiant Speedy Firecannon (Bow/Bow)

Radiant Speedy Firecannon will increase the holder’s assault vary by two Hexes and grants a 40 p.c bonus assault velocity (together with parts). The wearer of Radiant Runaan’s Hurricane’s assaults can not miss. 

There’s a Radiant bonus for Speedy Firecannon that grants +40 assault velocity.

Radiant Guinsoo’s Rageblade (Rod/Bow)

The holder of Radiant Guinsoo’s Rageblade is granted +9 p.c assault velocity for the remainder of fight. This impact can stack any variety of instances. There’s additionally a Radiant bonus of +30 assault velocity.

Radiant Hand of Justice (Glove/Tear)

Firstly of every planning part, the wearer of Radiant Hand of Justice positive factors +40 capability energy and +40 assault harm. Assaults and talents heal for 40 p.c of harm dealt. 

Radiant Zeke’s Herald (Sword/Belt)

At the beginning of fight, the holder of Radiant Zeke’s Herald and all allies inside one Hex in the identical row achieve 50 p.c assault velocity for the remainder of fight. 

Radiant Final Whisper (Bow/Glove)

When the holder of Radiant Final Whisper inflicts a important hit, the goal’s armor is lowered by 70 p.c for the remainder of fight. This impact doesn’t stack. Radiant Final Whisper additionally has a bonus that grants +35 important strike likelihood. 

Defensive gadgets in TFT Set 5.5

TFT Ivern Set 5.5
Picture by way of Riot Video games

Defensive gadgets in TFT Set 5.5 get a lift with Radiant. A number of gadgets are viable on a wide range of carriers. 

Radiant Bramble Vest (Vest/Vest)

Radiant Bramble Vest negates bonus harm from incoming important strikes. On being hit by an assault, the holder offers 250/300/350 magic harm to all close by enemies, as soon as each 2.5 seconds. 

Radiant Bramble Vest additionally has a bonus that regenerates two p.c most well being per second. 

Radiant Dragon’s Claw ( Cloak/Cloak)

Radiant Dragon’s Claw grants 300 bonus magic resistance (together with parts). It additionally has a bonus that grants the holder of Radiant Dragon’s Claw +30 capability energy. There’s a Radiant bonus that regenerates two p.c most well being per second.

Radiant Frozen Coronary heart (Vest/Tear)

Radiant Frozen Coronary heart is a Distinctive merchandise (one per champion). Radiant Frozen Coronary heart reduces the assault velocity of enemies inside two Hexes by 50 p.c. It additionally has a Radiant bonus of +45 mana.

Radiant Gargoyle Stoneplate (Vest/Cloak)

The holder of Radiant Gargoyle Stoneplate positive factors 40 armor and 40 magic resistance for every enemy concentrating on them. There’s a Radiant bonus that regenerates two p.c most well being per second.

Radiant Guardian Angel (Sword/Vest)

Radiant Guardian Angel is Distinctive (one per champion). The holder of Radiant Guardian Angel cheats its first demise, putting the unit in stasis as a substitute. After two seconds, they return with one hundred pc well being and shed all adverse results. 

Radiant Guardian Angel additionally grants +30 assault velocity to its holder. 

Radiant Locket of the Iron Solari (Vest/Rod)

Upon the beginning of fight, the holder of the Radiant Locket of the Iron Solari and all allies inside two Hexes in the identical row positive factors a protect that blocks 600/700/800 harm for 60 seconds. 

Radiant Quicksilver (Cloak/Glove)

Radiant Quicksilver is a Distinctive merchandise (one per champion). The holder of Radiant Quicksilver positive factors immunity to crowd management in fight for 30 seconds. Radiant Quicksilver additionally has a bonus of +40 assault velocity. 

Radiant Redemption (Belt/Tear)

Each 5 seconds, the holder of Radiant Redemption radiates an aura to allies inside two Hexes, therapeutic them for 25 p.c of their lacking well being. Affected allies take 25 p.c lowered harm from multi-target skills and assaults for 5 seconds. 

Redemption has a Radiant bonus that applies +350 well being.

Radiant Sunfire Cape (Vest/Belt)

Each 1.5 seconds, a random enemy inside 4 Hexes of the Radiant Sunfire Cape holder is burned for 120 p.c of their most well being as true harm over 30 seconds. Any therapeutic they obtain is lowered by 50 p.c. 

There’s a Radiant bonus that regenerates 0.5 p.c most well being per second.

Radiant Titan’s Resolve (Vest/Bow)

When the holder of Radiant Titan’s Resolve takes harm or inflicts a important strike, they achieve 4 assault harm and talent energy. This stacks as much as 25 instances, at which level the holder positive factors 50 armor and magic resistance.

Radiant Warmog’s Armor (Belt/Belt)

Radiant Warmog’s Armor grants 1800 bonus well being (together with parts). There’s additionally a Radiant bonus that regenerates one p.c most well being per second.

Radiant Zz’Rot Portal (Belt/Bow)

At the beginning of fight, the holder of Radiant Zz’Rot Portal taunts enemies inside 4 Hexes. When the holder dies, a Radiant Voidspawn with bonus stats arises, taunting close by enemies. Radiant Voidspawns that come up from summoned items are 25 p.c efficient. 

Radiant Banshee’s Claw (Belt/Glove)

Radiant Banshee’s Claw is a Distinctive merchandise(one per champion). At the beginning of fight, the holder of Radiant Banshee’s Claw and all allies achieve a protect that blocks the primary enemy capability. There’s a Radiant bonus that applies +50 well being for all allies in the beginning of fight.

Radiant Ionic Spark (Rod/Cloak)

Enemies inside 4 Hexes of the Radiant Ionic Spark holder have their magic resistance lowered by 50 p.c. After they forged a capability, they’re zapped, taking magic harm equal to 300 p.c of their most mana. 

There’s a Radiant bonus that regenerates one p.c most helath per second.

Different gadgets in TFT Set 5.5

TFT Set 5.5 Olaf
Picture by way of Riot Video games

Radiant Thieves Gloves will probably be a preferred alternative, and Radiant Zephyr takes out prime carries within the late recreation whereas additionally granting +10 assault velocity to all allies. 

Radiant Thieves Gloves (Glove/Glove)

Firstly of the planning part, the holder of Radiant Thieves Gloves equips two non permanent Radiant gadgets. This full merchandise consumes three merchandise slots on the holder. 

Radiant Zephyr (Belt/Cloak)

Radiant Zephyr is a Distinctive merchandise (one per champion). At the beginning of fight, the wearer summons a whirlwind on the other aspect of the world that removes the closest enemy from fight for 10 seconds and ignores crowd management immunity. 

Radiant Zephyr additionally has a bonus that grants +20 assault velocity for all allies in the beginning of fight. 


Replace July 21 5pm CT: All TFT Set 5.5 Radiant gadgets have been up to date from stability modifications utilized in Patch 11.15.

Replace Aug. 18 at 7:30pm CT: All Set 5.5 Radiant gadgets have been up to date following modifications utilized in TFT Patch 11.16.

https://dotesports.com/tft/information/tft-set-5-5-radiant-items-full-rundown-and-updates | TFT Set 5.5 Radiant gadgets: Full rundown and updates

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