TFT Set 5.5: A guide to playing Akshan

With the current introduction of Teamfight Ways Set 5.5, League of Legends‘ very personal Scoundrel slayer joined TFT‘s forged of champions and has since turn out to be a game-changing powerhouse.

Akshan is the premier carry for each the Sentinel and Ranger traits. His energy is so excessive, that he may even be performed with none synergies for a late-game energy spike.


Akshan’s fundamental assaults deal 80/144/259 injury at one-star, two-star after which three-star respectively, making him one of many deadliest on-hit champs.

However his true energy lies in his potential, the Heroic Swing, the place Akshan will leap after which swing away from enemies earlier than touchdown to reset his armor penetration and Assault Pace bonuses. Throughout the swing, Akshan is untargetable and can assault at double velocity.

The scaling of his final potential happens within the moments after he lands from a swing at one-star / two-star / three-star:

  • Assault Pace Bonus after touchdown from swing: 60/80/400 p.c.

Traits, synergies, and compositions

Regardless of solely having two traits assigned to his character, Akshan has an outstanding mixture of defensive and offensive statistics coming from his Sentinel and Ranger traits.

  • Sentinel:
    • At begin of fight, the Sentinel with the best Well being good points a defend that grants assault velocity every time it’s utilized. When the defend is destroyed or expires it should go to the ally with the bottom p.c Well being.
    • At three Sentinels: 200 Defend, 30 p.c Assault Pace, 4 seconds.
    • At six Sentinels: 1000 Defend, 120 p.c Assault Pace, two seconds.
    • At 9 Sentinels: 2000 Defend, 1000 p.c Assault Pace, one second.
  • Ranger:
    • Achieve bonus Assault Pace each 4 seconds, and lose it each 4 seconds, this impact begins 4 seconds after fight begins.
    • At two Rangers: 75 p.c Assault Pace.
    • At 4 Rangers: 180 p.c Assault Pace.
    • At six Rangers: 400 p.c Assault Pace.

As a result of Akshan is discovered comparatively late into every sport, it may be troublesome to power him into your composition as a carry in each sport. The most effective level of the sport to determine to run Akshan is after forming a powerful Ranger or Sentinel early sport. It’s important that the participant hits degree eight or 9 with loads of well being remaining to roll for all of the high-cost items which are run on this composition.

An early sport composition that can pivot into Akshan carry in a while would possibly look one thing like this:

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The 2 compositions which are proven on this information can each stem from an analogous early sport construct. For a stronger board, gamers can place their late-game Akshan gadgets on a stronger unit than Vayne however might want to promote them after which re-roll for that unit in a while to have the ability to nonetheless slot in 4 Rangers.

These builds prioritize his survivability through the use of his Sentinel shielding, which is able to permit him to make use of his final Heroic Swing a number of occasions, cleansing up the battle and staying wholesome within the course of.

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Akshan’s package options inherent Assault Pace multipliers in addition to additional Assault Pace from the Ranger trait, that means any gadgets that may be constructed from a Recurve Bow could also be a bit of bit redundant. Deathblade and Bloodthirster are nice offensive Assault Harm gadgets, however any B.F Sword gadgets can work.

The important thing distinction on this construct in comparison with many others is using Spear of Shojin within the third merchandise slot. This merchandise synergizes so effectively along with his Assault Pace multipliers, that means he might be flinging himself across the battlefield cleansing up the opposition.


With an assault vary of simply three, which is on the decrease aspect for many ranged carries, Akshan requires being positioned a bit of nearer to the motion so he can instantly start auto-attacking and constructing towards his final. This additionally retains him out of the way in which of any potential murderer comps taking him out earlier than he could make his mark on the battle.

Enjoying each Senna and Ashe will add nice Crowd Management to the group composition and inserting them on reverse sides to one another will create two angles of CC as an alternative of only one, ought to they be positioned collectively.

An alternate construct

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Beginning with an analogous early sport group, this model of Akshan nonetheless makes use of the Sentinel shields, however focuses extra on his unimaginable injury output because the group’s single win situation.

What this construct does have over the six Sentinel variants is a barely larger ceiling. If the participant is on a very lengthy win streak or was in a position to efficiently construct a big sufficient gold financial institution from enjoying Draconic, this construct permits gamers some further compositional room for utility items like Gwen and Garen. Gwen can act as an incredible merchandise holder of Zeke’s Herald and different utility gadgets.

As a result of this construct focuses on injury and permits for utility items that may assist Akshan keep alive, he can prioritize injury gadgets over all the things else. On this occasion, he can do the Spear of Shojin for one thing like a Giantslayer. | TFT Set 5.5: A information to enjoying Akshan


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