Games

Shadow of the Tomb Raider Reportedly Runs Better Now That Denuvo Has Been Removed

Shadow of the Tomb Raider got here out in 2018, and not too long ago had its DRM software program eliminated, with a report saying that the sport now runs sooner than earlier than.


Image from Shadow of the Tomb Raider showing Lara about to enter an open tomb.

It is in all probability not a coincidence that there are a selection of Tomb Raider tales doing the rounds on the similar time the sequence is celebrating its twenty fifth anniversary, with Monday 25 October marking the precise birthdate of certainly one of gaming’s most well-known protagonists. There was even some footage revealed which confirmed that the 2013 Tomb Raider reboot was originally going to be a survival horror. Now, there have been some further developments on one of many later video games after it turned out that the studio eliminated DRM anti-tamper software program.

A couple of days in the past, it was introduced that each Rise of the Tomb Raider and Shadow of the Tomb Raider had Denuvo removed, in addition to being up to date to be appropriate with Nvidia’s DLSS visible upscaling algorithm. On condition that this considerably controversial anti-tamper software program is taken into account a blight on sport efficiency, a current report reveals that the latter sport from 2018 is now operating higher than earlier than.

RELATED: New Square Enix Mobile Studio Working on Tomb Raider and Avatar: The Last Airbender

Within the report, a benchmark check was performed on the most recent Tomb Raider installment, each earlier than and after Denuvo had been eliminated. Working at 1920×1080 decision, on an Nvidia RTX 3080, and the graphics being set to the very best, although with out ray-tracing, there’s a noticeable distinction within the body charge. Whereas the minimal is improved by about three FPS, the typical jumps from 163 to 175 FPS, which is an eight FPS deviation. At decrease settings, as will be imagined, this distinction was much more vital, with there being a distinction of 17 FPS between the Denuvo and non-Denuvo variations of the sport.

Chart showing FPS difference between Denuvo and non-Denuvo versions of Shadow of the Tomb Raider.

Chart showing FPS difference between Denuvo and non-Denuvo versions of Shadow of the Tomb Raider.

Whereas it might be tempting to say that this might be simply as a result of basic replace of the sport bringing with it some graphical optimizations, apparently the developer itself says the most recent patch didn’t include visible enhancements. It’s an fascinating distinction between the 2 model of Shadow, particularly provided that Denuvo is often blamed for games performing suboptimally. Whereas DRM is commonly applied to stop folks from hacking or tampering with software program, it is usually thought of to be an unpopular inclusion for a lot of players.

With studios like Crytek also choosing to remove Denuvo from titles, there might be one thing of a pattern on the horizon as corporations attempt to ditch the disliked anti-tamper function. In a method it is comprehensible that studios wouldn’t need folks to hack into video games, however given the methods through which the likes of Denuvo interrupt efficiency, there’s a chance for others to return and take a leaf from Eidos-Montreal and Crytek’s guide.

Shadow of the Tomb Raider is obtainable now on PC, PS4, PS5, Stadia, Xbox One, and Xbox One X/S.

MORE: Why Tomb Raider Fans May Want to Pay Attention to Dream Cycle

Supply: DSO Gaming


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