SEED’s latest dev blogs discuss ghost homes, noisy neighbors, clouds, and persistence


It’s changing into one thing of a daily process for us to maintain tempo with the deluge of dev blogs popping out of colony administration MMO SEED, so within the curiosity of maintaining with that process in addition to following together with the sport’s improvement, listed below are among the newest posts:
- We first begin off with a blog that’s all about persistence, which discusses the number of issues the devs at Klang Video games want to concentrate to corresponding to not overwhelming gamers with alerts to recreation world occasions after they log in and onboarding new gamers to the sport.
- Subsequent, we now have an instance of a Seedling being a bad neighbor to other Seedlings, which by the way demonstrates indoor results and space results and the way they will change the temper of close by Seedlings — on this case, loud music.
- The sky of SEED is stuffed with clouds, however you wouldn’t understand it by wanting on the sky itself since all gamers had seen was shadows from clouds however not the precise clouds themselves. Mercifully, that’s being fixed.
- The bug of the week put up is all about ghost houses, which apparently is attributable to the degradation of home elements themselves. Nonetheless, when issues degraded to a sure level, they merely disappeared with no hint. Insert X-Information theme right here.
- Need to stay in a metropolis? The devs have proven off art for the larger towns.
- Lastly, followers of SEED’s improvement can have their say on whether or not they assume these dev blogs are of curiosity by taking a survey.
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SEED’s latest dev blogs discuss ghost homes, noisy neighbors, clouds, and persistence