Roberts Space Industries shares full details on Star Citizen’s new medical gameplay tools and features


Roberts Space Industries has come into operation New medical game details features in Star Citizen Update Alpha 3.15.

This update change the game because it can take on a healing role or a completely different kind of approach. The new medical system includes hospitals, medical drugs, healing tools, and different types of injuries that can attack different body parts, with varying degrees of severity. Deep dive guides reveal new medicines and medical tools that could help you or another team member save the day or possibly fall into an injury or side effect.

There’s the nuclear life health tool, which can apply any of the five potions as well as scan other players and assess their injuries. This tool can detect which injuries are present and how bad they are. You will also receive recommendations on how to treat the wound and must make decisions about how you will proceed.

When assessing injuries, there are grade 3 injuries, which are minor and can heal quickly. Level 2 injuries are moderate injuries and can only be stabilized with lacerations in the medical bed, and fees will affect your character more significantly. If you are unfortunate enough to have a level 1 injury, these are serious injuries and require a level 1 medical bed to heal.

All new injuries affect you. If the injury is to the chest, you will have reduced stamina and you will be wheezing. If you have a head injury, your vision will start to blur and you won’t hear things correctly. If your arm is injured, you will not be able to accurately fire your weapon. The effect increases and piles up on her worst wounds.

For the whole activity to watch Star Citizen Location. | Roberts Space Industries shares full details on Star Citizen’s new medical gameplay tools and features


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