Riot Games ”Project L” could reinvent the fighting game formula

Riot Games’ upcoming fighting game ‘Project L’ has been confirmed by the studio for a 2019 release, but the studio didn’t have much to share during the announcement. Two years after the original announcement, we now have a look at the gameplay of Project L and its ability to break down the geographical barriers of the fighting game community.

What is ‘Project L’?

‘Project L’ is a fighting game that Riot Games is developing with 2v2 gameplay. While the game’s development is nearing completion with Riot tweaking the stages and characters, the development team has revealed that they won’t be releasing the title in 2021 or 2022.

NS official announcement for Project L revealed that Riot wants to build a fighting game that people play for years or even decades, and the development team doesn’t want to rush things. The game will use technology like ‘RiotDirect’ to minimize ping to ensure players around the world can play against each other with minimal latency.

The game is being marketed as ‘easy to learn and hard to master.’ There will be at least two Project L updates over the next year. The team is currently building a full roster of champions, design stages, menus, user interface, rating system, and more.

Why Project L was able to popularize fighting games globally

Japan and the US are the dominant regions of the fighting game genre while FGC has a negligible presence in some other regions. Iconic titles like Street Fighter, Mortal Kombat and Tekken haven’t been able to match the popularity of battle royales, tactical shooters or MOBAs in regions like Southeast Asia but that could change. changed with the arrival of Project L.

Riot Games has been successful with all of its recent titles. Legends of Runeterra, Teamfight Tactics, Valorant, Wild Rift and Project L were all announced in 2019.

Valorant has quickly become one of the most popular shooters out there with its fiercely competitive circuit. TFT broke 4.5 million downloads in first month since launch while LOR surpassed 13 million downloads in its first year, placing them among the best in their respective genres. Riot’s latest entry ‘Wild Rift’ has entered Southeast Asia, a market that was previously untapped by the publisher with League of Legends.

Project L is the only title remaining in Riot’s game announcement series from 2019. With more than 180 million monthly players Across all of Riot’s titles and the success of its first TV series ‘Arcane’, the publisher is no stranger to introducing its products to a global audience.

Most competitive fighting games follow a 1v1 setting, but Riot Games seems confident in its duels, which sets it apart from the likes of Street Fighter, Tekken, and Mortal Kombat. If the publisher makes Project L accessible to players new to the genre, while keeping skill levels high, it could eventually globalize FGC. Riot Games ”Project L” could reinvent the fighting game formula


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