Resurrected Will Be ‘Accessible for Everyone’, Developer Says

With the Diablo 2: Resurving remake coming out in a few months, Blizzard announced that they are taking steps to make the game accessible to everyone.
For many PC gamers of a certain era, the action RPG game Diablo 2 Nothing is short of an absolute classic. With the remake Diablo 2: Resurrection announced earlier this year and made by Vicarious Visions in association with Blizzard, a new blog post has surfaced suggesting the company wants to make the game as accessible as possible. This will include the addition of some essential features and a “quality of life” opportunity.
In the post, Blizzard reveals the plans it has to make Diablo 2: Resurrection a game that as many people as possible can play. One of the team’s “philosophy” around the remake is that core gameplay elements and visual fidelity aren’t really worth much if some people can’t actually play the game. Along with that, the studio says accessibility is an area of great focus to make the “remaster shine.”
While rebuilding what is considered one of the best action RPG games around making it look more modern is still an important part of the development process, Blizzard says that they care about the quality of life features. One of them is automatically picking up gold. While this was initially intended for players using controllers, the team found that keyboard and mouse users with mobility issues also seem to enjoy the feature, as it can reduce relieve stress and physical discomfort. Blizzard sums this up by saying that this is an example of “solve for one, scale for many” because the feature is intended for a certain player, but ultimately benefits more. what they can imagine.
Another feature that is being added to the game is feedback when the player misses an enemy. Not so much that way Diablo 2: Reincarnation will use haptic feedback on PS5, but is a piece of text that floats over enemies whenever the player misses an attack. While the game has no audio feedback for missing hits, this also provides a visual cue.
There are plenty of other accessibility features the game will have, such as allowing players to tailor the sound to their playing style. The example the post gives is that if someone is a parent and their child is asleep, the sound can be adjusted accordingly. All in all, it’s like Revive, had its release date revealed a few weeks ago, is shaping up to be not only a welcome return for fans of the original, but also a title that goes a long way in ensuring players don’t feel left out.
Diablo 2 revived will launch on September 23, 2021 for PC, PlayStation 4 and 5, Switch, Xbox One, and Xbox Series X/S.
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https://gamerant.com/diablo-2-resurrected-accessibility/ | Resurrected Will Be ‘Accessible for Everyone’, Developer Says