Next Mass Effect Game Could Drop EA’s Graphics Engine

A latest itemizing on EA’s recruitment web page means that the Mass Impact franchise could also be shedding the Frostbite engine for its subsequent title.


Huge issues are on the way in which for EA and Bioware’s widespread area RPG franchise Mass Impact. Final December, the franchise launched an official teaser trailer for the next Mass Effect title through the 2020 Recreation Awards and followers have eagerly been awaiting news in regards to the fan-favorite sequence. Now, a latest job itemizing from EA suggests {that a} main change could also be coming to the subsequent entry to the franchise with the brand new recreation’s graphics engine transitioning into acquainted territory.

Mass Effect followers have been eagerly anticipating the franchise’s subsequent journey since Mass Impact: Andromeda was launched in 2017. Andromeda acquired a blended reception from long-time followers of the franchise, praising the title’s improved gameplay whereas affected by weaker writing and vital technical difficulties on launch. With a brand new Mass Impact recreation on the horizon, EA appears to be shifting one space of the most recent title in a path the franchise is conversant in.

RELATED: Mass Effect 2 Fan Makes Interesting Discovery About Garrus’ Omega Mission

A latest job itemizing from EA means that the subsequent Mass Impact title could also be shifting away from the Frostbite engine utilized in lots of EA’s titles. The itemizing by EA’s recruitment platform is trying to find a Franchise Technical Director for the Mass Impact franchise. Inside the itemizing, “expertise with UnrealEngine4+” is particularly talked about throughout the Necessities part for the job suggesting that the area shooter could also be switching again to the Unreal Engine.

The earlier title, Mass Impact: Andromeda, was constructed utilizing EA’s Frostbite engine, however the transition to the Unreal Engine for the upcoming title is nothing new for the Mass Impact franchise. The primary three video games within the Mass Impact sequence have been all constructed utilizing the engine developed by Epic Video games. Unreal Engine has turn into one of the vital well-known recreation engines within the trade with main franchises like Bioshock and Dragon Quest using Unreal Engine.

The massively widespread sequence of area RPGs hit a lull for within the years following the lukewarm reception by followers to Mass Impact: Andromeda. Nevertheless, the sequence bought a shot within the arm with the success of Mass Impact: Legendary Version earlier this 12 months. The remaster of the original Mass Effect trilogy topped Steam gross sales charts following its launch and revived curiosity within the franchise for a lot of followers to return to the worlds of Mass Impact.

Whereas the subsequent journey within the Mass Impact franchise seems to be like it’s nonetheless a number of years away, the success of the remaster ought to encourage hope for the galaxy-trotting franchise’s most passionate followers.

A brand new Mass Impact title is at present in improvement with no introduced launch date.

MORE: Mass Effect 4 Needs to Take Inspiration From the Series’ Cancelled Spin-off

Supply: VentureBeat

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