New World’s attempt to compensate players for lost in-game tax revenue resulted in a payback on European Union servers

This past weekend was not a great day for New World players on the European Union server. The good news – I guess – is that this time the problem isn’t really an exploit. Even so, I suppose you could say that the player took advantage of the situation foolishly without checking everything first. About five days ago, Amazon rolled out a patch to European Union servers to compensate players for in-game tax losses that occurred after the feature’s release in November. Unfortunately, There was an error and some players received too much gold – and, as usual when one received large sums of money, they spent it, buying large quantities of items through the trading station.
Of course, the Amazon realize their mistake and do something about it. Since the currency in question is already in use and in the ecosystem, they couldn’t just restore the characters – which they did. They also revoke companies and, over a longer period of time, post-trade contracts. This means more post-transaction downtime. On the plus side of things, it doesn’t require them to make other forms of asset transfers.
Since two days ago, things seem to have stabilized again, but the end result is still a lot of exchange sellers losing all their profits and having to wait for everything to sell again – possibly at a faster rate. slower rate. consider all that excess gold no longer enough for people to spend.
So what is the moral of the story? If you see the full amount appear in your account, check what’s going on before spending it and causing yourself and others a lot of misery. (This also works in real life.)
https://www.mmobomb.com/news/new-world-efforts-to-compensate-players-game-tax-losses-results-rollbacks-eu-servers New World’s attempt to compensate players for lost in-game tax revenue resulted in a payback on European Union servers