New World is about to implement Patch 1.0.4 later right now, and to the enjoyment of gamers, it can carry the return of two desired options to the sport.
This patch won’t solely give gamers the choice to switch servers as soon as once more but additionally the flexibility to play the endgame PvP mode Outpost Rush, which was disabled shortly after the sport’s launch.
Each of those options have been disabled for related causes, bugs, and exploits. For Outpost Rush, there have been points leaving gamers caught between cases and unable to play the sport in any respect. When server transfers went reside over the last patch, some gamers have been in a position to benefit from a bug to use the sport duplicating gold.
Each of those options will start rolling out when downtime is full at 4am CT. Server transfers can be enabled first in US West whereas Outpost Rush will go reside first in South America earlier than being rolled out incrementally to different areas over the day.
Different modifications carried out in Patch 1.0.4 embrace Everfall’s beginning seaside being faraway from the sport in order that gamers have a larger likelihood of beginning on the similar location as their associates. Fixes to the Home taxing system and will increase to the Faction token cap are additionally included.
There have been additionally a bunch of bug fixes that ought to assist out with recreation stability and different points gamers have encountered throughout their time adventuring Aeternum. You may try the total patch notes on the official New World discussion board here.
https://dotesports.com/mmo/information/new-world-patch-1-0-4-brings-the-return-of-server-transfers-and-outpost-rush | New World Patch 1.0.4 brings the return of server transfers and Outpost Rush