The primary rule when speaking about monetization for a free-to-play sport is: “Don’t discuss monetization, until you’re actually, actually, actually prepared to speak about monetization.” Should you give out imprecise data or pass over positive particulars — deliberately or not — gamers will use their huge creativeness to give you concepts of the way it ought to be, and when your actual plans are introduced, you’ll be lambasted for not measuring as much as what you “promised.”
That’s why the choice of somebody on the Lord of the Rings Online crew to carry up monetization in a random forum thread is one which’s fraught with peril. As MassivelyOP noticed, Producer Raninia mentioned that altering monetization positively wouldn’t occur earlier than the Gundabad enlargement, because it’s “too huge a factor to deal with similtaneously making a brand new enlargement.” The purpose is to “get a plan that will get us 70-80% of the best way there, get that out the door, then work on the remainder,” in all probability someday in 2022.
Naturally, there was nothing particular talked about about what can be modified — cue the hypothesis I discussed earlier than — however Raninia is placing collectively a proposal and hopes that “we’ll have a call on general course throughout the subsequent month or two.” Then once more, having plans and discussions is just about the everlasting state of LotRO growth relating to main points, so don’t get too connected to that 2022 date for a monetization revamp.
https://www.mmobomb.com/information/lotro-producer-hopeful-monetization-changes-next-year/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feedpercent3A+mmobomb+%28MMOBomb.compercent29 | LotRO Producer “Hopeful” About Monetization Modifications For Subsequent 12 months