James Bond Needs Another Video Game Adaptation Like 007 Nightfire

With Daniel Craig’s remaining outing as 007 in theaters, Bond’s cinematic swan tune (no less than, for the close to future) is ending the tenure of one of many biggest cinema depictions of the enduring British spy. No Time to Die is a bittersweet departure for James Bond followers, who could also be ready a number of years till a brand new actor takes over the titular Ian Fleming character. Gaming followers no less than have some hope with the upcoming Challenge 007, a brand new James Bond online game adaptation in growth at IO Interactive, the identical builders behind the Hitman video games. Given the studio’s growth historical past, this implies Challenge 007 will probably be a third-person motion journey recreation.

These days that is not an uncommon factor, and contemplating the resurgence in recognition of Hitman with its reboot, it is sensible that Challenge 007 will comply with an analogous gameplay model. Nonetheless, among the greatest and hottest James Bond video games have been initially FPS titles, with the enduring GoldenEye usually pointed to as a revolutionary first-person shooter for the entire style. Whereas GoldenEye was a really formative title for video games normally, one occassionally missed title that is arguably among the best Bond video games of all time is 007: Nightfire on GameCube, PS2, and Xbox. Not very many video games since have captured the James Bond expertise to related success.

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007: Nightfire Was The Final Good James Bond FPS

In contrast to GoldenEye earlier than it, 007: Nightfire sought to be an extension of Pierce Brosnan’s 007, slightly than a licensed online game adaptation loosely primarily based on an current movie. There have been loads of authentic James Bond video games each earlier than and after Nightfire that targeted on authentic 007 tales, however Nightfire was notably distinctive as a Bond recreation. It might have been a FPS that closely borrowed from GoldenEye‘s basis, however Nightfire for probably the most half iterated on and perfected its predecessor’s gameplay, visible design, and narrative. Regardless of being developed by Eurocom as a substitute, Nightfire‘s gameplay was closely harking back to Uncommon’s interpretation of a Bond FPS.

YouTuber Raycevick has a implausible video that highlights plenty of the strengths of Nightfire, and why followers who did play it again in 2002 nonetheless maintain reverence for it right this moment. Though Eurocom is lengthy gone after a number of different middling licensed video games (together with further James Bond titles), Nightfire nonetheless stands out as among the best and highest-rated video games within the studio’s historical past. Though Nightfire launched alongside Pierce Brosnan’s 007 film Die Another Day in the identical yr, Nightfire‘s Metacritic scores (the console releases, particularly) far outpace Die One other Day‘s Rotten Tomatoes rating, which is genuinely a testomony to a licensed recreation’s high quality and reception.

The one caveat is the PC model of 007: Nightfire is nowhere close to the identical because the console launch of the identical recreation. Improvement of the PC model was outsourced to Gearbox Software program, which implies the sport was drastically completely different from its console launch, and never in a optimistic manner. A number of missions have been ignored completely, and the PC model utilized a totally completely different recreation engine that was far much less refined.

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Future 007 FPS Video games Ought to Borrow Inspiration From Nightfire

James Bond putting silencer on a gun

Whereas a number of subsequent James Bond games took on a extra third-person action-adventure design affect, none fairly matched Nightfire‘s gameplay design. Even its FPS successors like GoldenEye: Rogue Agent, 007: Quantum of Solace, or 007 Legends both did not obtain almost the identical essential or industrial reception, or sought inspiration from different in style FPS titles like Name of Obligation. None of those James Bond FPS video games fairly nailed the fragile steadiness of open-ended/sandbox mission design, alongside the clever utilization of devices and distinctive tools, amongst different criticisms. There is a purpose why there hasn’t been a correct Bond recreation in virtually a decade.

The upcoming Challenge 007 from IO Interactive is completely legitimate and albeit inspired to borrow inspiration from the most recent Hitman reboot. Hitman‘s “World of Assassination” trilogy ended up reinvigorating the enduring Agent 47’s franchise with a modernized interpretation on the basic online game character that followers loved. In that very same vein, Hitman‘s developer looks as if the right match for a James Bond recreation, particularly contemplating the similarities between the Agent 47 and James Bond. At the very least from a gameplay perspective, the potential in an thrilling IO Interactive-developed 007 recreation is definitely there, even when meaning no extra Bond FPS video games.

It would be fascinating to see one other James Bond recreation tackle the FPS style as soon as once more, however it’d be onerous to pinpoint what studio is likely to be ultimate for that position, particularly given the so-so historical past of James Bond first-person shooters. A higher criticism of the newer Bond FPS video games was that they have been usually too harking back to Name of Obligation‘s model of FPS, which has subsequnetly influenced many in style shooters within the final decade. The Initiative is probably working into related issues growing the Excellent Darkish reboot, which is ironic contemplating Microsoft’s studio is partnering with Crystal Dynamics (Tomb Raider reboot) to help with growth.

Whereas most nonetheless acknowledge GoldenEye as the one nice James Bond FPS recreation, Nightfire was simply simply as memorable and thrilling, even when it wasn’t almost as formative for console first-person shooters. Maybe after Challenge 007, the correct studio could also be prepared to take a crack at bringing again the 007 FPS recreation.

007: Nightfire launched on November 18, 2002, for Nintendo GameCube, PS2, and Xbox.

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