Like a lot of the boss battles in Psychonauts 2, the Lucktopus isn’t particularly challenging. Nevertheless, it’s possible you’ll not know what to do straight away. The Lucktopus is, after all, the primary boss you face within the sport. You’ll battle them on the finish of Hollis’ world and it requires a little bit of pondering in your toes. The battle is quite paying homage to a number of the first sport’s boss fights, because it’s constructed round throwing issues with telekinesis.
Earlier than we dive into the battle itself, remember that these glowy inexperienced issues that hold popping up on the edges of the sector all include well being. Simply stroll up and hit them and you’ll seize a pick-up if you end up getting low. The very first thing the Lucktopus does is pull out a card with bombs on them. As soon as she slams the cardboard down, simply transfer. The entire bombs will miss you, however keep on with the bottom. Don’t go close to them, otherwise you’ll waste a bomb and take injury.
You’ll discover that one of many Lucktopus’ tentacles is holding playing cards with the opposite interns caught in them. As soon as the bombs are in place, use telekinesis to seize one after which chunk it on the arm holding the playing cards. You’ll want to do that greater than as soon as. When you do, she’ll freak out and thought bubbles will seem on the facet the arm was on. Use psychological connection to journey these, keep away from the enemy, after which use your marksmanship talent to shoot the wall in her head. Then once more use psychological connection to journey into her open head and hit the center till she throws you out.
Learn how to beat the Lucktopus in Psychonauts 2
For her second section, issues get a bit extra sophisticated. Purple outlines will seem on the sector flooring. Take note of the place these are aiming and keep away from the playing cards that present up as greatest you possibly can. As soon as she’s completed with this assault, she’ll throw extra bombs at you. That is actually no completely different from section one, so repeat what you simply did and injury her coronary heart yet another time. When you end up again within the enviornment, she has yet another trick up her sleeve: a card with a lighting bolt on it.
When she places this card down, the ground will turn out to be electrified. All you need to do is soar on high of the poker chips and wait this out and Raz shall be safely out of hurt’s method. Don’t soar off the chips till the ground is now not electrified, nonetheless. As soon as it’s secure, you’re going to be repeating the first step as soon as once more. This time is the final time, although, so do it as soon as extra and he or she’ll be completed. There, you’ve overwhelmed the Lucktopus. Whereas she isn’t in any respect exhausting, she’s one of many few bosses in Psychonauts 2 that has something that might feasibly journey anyone up, as you possibly can largely simply shoot on the different ones or the way in which ahead is so apparent that you could’t not know what to do.
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