How PlayStation Devs Convinced Sony to Move Games to PC

PlayStation’s move to allow PC exclusivity has surprised many. In the past, PlayStation has guarded its IP closely, recognizing the value that a strong line of proprietary products can bring to the console ecosystem. However, now the floodgates are open and PlayStation is allowing its main games on PC, as with today God of War release. According to Cory Barlog of Sony Santa Monica, that change is thanks to the efforts of the PlayStation developers.
Speaking to Game Informer, Barlog commented on how the PlayStation developers convinced Sony that they should bring their exclusive games to PC. Sony seems to have taken the advice of developers in its studios to heart, which Barlog likened to cramming suggestions into a suggestion box. “We sent out a lot of suggestions on the suggestion box where they said, ‘I’m tired of hearing all this. Okay, we’ll do this,'” Barlog said.
Barlog went on to state that, as a company, PlayStation is still figuring out best practices for bringing its games to PC. It doesn’t seem like a single strategy has emerged yet, which could explain the different timing and approaches fans have seen with PlayStation exclusives on PC so far. However, it’s hard not to see PC input ports as a positive, as they are often accompanied by technical improvements like support ultra-wide screen.
For those looking forward to the next big PlayStation releases, Barlog doesn’t have a definite answer. When asked if God of War: Ragnarok coming to PC faster God of War Barlog simply said that he is still uncertain and that the final decision is up to Sony. Barlog also commented that it depends on if Ragnarok done in the first place, this can have an impact on the process.
There are other, smaller nuances that Barlog and Senior Manager of Technical Production Matt DeWald commented on throughout the interview, diving into some of the smaller, more devastating details about porting God of War to PC. For example, a somewhat funny aspect of the PC port is that players can use an Xbox controller to play it, which the studio supports. DeWald says the team even included Xbox button symbols so players wouldn’t get confused. Even Switch controllers are supported.
With both PlayStation and Xbox exclusive features coming to PC, the platform is largely becoming agnostic exclusively for those willing to wait for the game to make the leap. It marks an exciting new era for the PlayStation brand, especially if it starts porting its new games to the platform at a faster pace.
The source: Game informant
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