How did feudal society work? – FandomSpot

The Feudal Society is your citizen if you want to play as your own Landsraad Emperor Padishah. It allowed the rule of many different vassal states without the main downsides that often accompanies it: limited growth and reduced loyalty.
This is a strong playstyle that can be very enjoyable and rewarding in both the early and late game, based on your choices.
Details about Civic itself

The only prerequisite of Feudal Society was to have a imperial government.
In effect, this locks us out of the egalitarian ethos and all the rules of citizenship that require it.
Citizenship includes a number of interests unrelated to vassalage. Specifically:
- Unity on each level of Governorthis was quite useful early on but became irrelevant after several decades in the game.
- -50% lead cost, a huge discount that would serve us well for the entire play, raking in a few thousand unity. Not bad for a side benefit.
- No maintenance leader. Pretty consistent in the early game, when we have a bunch of leaders managing our rising empire and very little bureaucracy.
As you can see, these are all small perks that are supposed to mimic the workings of a feudal government, while giving us a bit of a wise solidarity boost when we don’t get the chance. have vassals (yet).
However, the main advantages of the people come later, when we have subdued one or two other empires:
- +1 monthly loyalty Themed empire is useful to control our mighty vassals, content with their position.
- Do not lose loyalty from many objects That’s the point of civil status: no “splitting patronage” penalties, no uprisings, just a vast empire under our command.
These come at the cost of not being able to limit the expansion and diplomacy of your subject empires.
Game strategy

Once the impact of the feudal civil system is clear enough, move on to a simple yet effective strategy to get the most out of your vassals.
Step 1: Hurry soon
Feudal societies work best when built around hastily: the sooner you get vassals, the sooner you can derive resources from them.
Declare original wars against non-advanced AIs to get as many minions for your empire as possible. Usually one or two is enough to secure an early snowball in the less exciting but much safer mid game.
Step 2: Leverage that loyalty
You’ll have a lot of Loyalty because of the +1 from the civilian, and because of the subject-friendly terms you’ll be obligated to enforce because of the Feudal Society.
Don’t be afraid to use your Influence and raise your vassals’ obligations to the crown as much as you can without inciting them to public revolt.
Usually, it’s best to mine raw resources – food, minerals and energy – instead of using alloys, as this will give you more.
Get your Pops working expert jobs like Artisan and Alchemist to refine all your tributes and create a massive war fleet.
Step 3: Use Holdings

Stocks are key to boosting your economy further as you grow your empire by forcing neighbor after neighbor into submission.
Here is a summary of the best holdings to use.
Hold | Effect | Use if |
---|---|---|
Overlord Garrison | Guaranteed allegiance by amphibious troops | Low level of loyalty |
Aid agency | Provides basic resources for unity and loyalty | Behind the Tradition |
Satellite facility | Get research for both subject and lord | Behind the technology |
These are the most effective for the basic missions you’ll need in the early game.
You may later want to replace them with sets, at least for your larger vassals.
Step 4: Repeat
Once you have amassed a large fleet, simply continue to expand by making war on new neighbors with the conquering casus belli.
This is much more convenient than extending directly in terms of enforcing your peace terms.
As your vassals grow on their own, you’ll be able to deploy an even greater force, eventually ruling the galaxy indirectly from your home planet.
Merge and unleash vassals to redraw your borders as you wish, control Loyalty and enjoy the top spot.
Resultant
Finally, there are a number of synergies that you can use to make your empire building journey easier and richer.
Firepower: Ethos Militant and Excellent Navy Ministry

In the early game, you’ll want to get ready for the plunge as soon as possible.
This means catching Supreme Traditions early on (with the help of your early solidarity bonuses) and increasing your Ship Fire Rate as much as you can.
The Militaristic (Fantastic) trait not only grants the aforementioned bonus, but it also unlocks Excellent Navy Ministry citizens, allowing you to deploy a slightly larger fleet and further improve your navy .
Combining these with an imperial government makes it extremely possible to drive out ordinary AI empires and force them to submit, even under higher difficulties.
Diplomacy: Get Envoys and Trusts

In the middle of the game, the Diplomatic tree can aid you by raising your credit limit with all empires, including your vassals, thus improving your relationship with them.
Another option is to simply increase the number of envoys at your disposal.
You can do this specifically through:
- Build your home World Embassy Complex
- Build an Interstella Assembly superstructure or conquer one
- Through citizen diplomatic corps
- Through the Privilege of Ascension Common Destiny
My advice here is choose Share Fate as soon as you complete the Diplomacy tree in the middle of the game, and then to reform your government, stay away from the Feudal Society for the sake of the Diplomatic Corps.
This will allow you to bring peace and stability to your new empire.
https://www.fandomspot.com/stellaris-feudal-society-civic/ How did feudal society work? – FandomSpot