Since its release Beyond the light because the Fate 2 In November 2020, Bungie’s series changed dramatically because of a new element: Stasis. One year later, Beyond the lightStasis has changed a lot, and understandable since this is the first time Bungie has designed a new elemental subclass. Stasis wasn’t in a good position when it launched, as it was too overwhelming in PvP thanks to a lot of crowd control and utility skills or Supers, all of which had to be nerfed.
Things are always moving with the game, and now the 30th Anniversary Pack is releasing in less than two weeks along with a major sandbox that will tweak Stasis and its platform. Fate 2ability of and Supers. In February 2022, Witch Queen will launch for Fate 2, and it will bring a lot of new things to look forward to including the so-called Void 3.0 remake. With Layer 5, Bungie is aiming to make Light’s subclasses more diverse and get the same treatment that Stasis did with its Aspects and Fragments. However, this raises questions about the future diversity of Stasis itself.
Why Destiny 2’s Stalled Classes Need More Variety
One of the best things about Stasis is its options. Players can still choose their preferred jump and grenade style, then they can use up to two Aspects that offer distinct abilities or perks. Choosing which Aspect to use determines how many Fragments a player can add to their builds, and each Shard provides a combination of attribute changes and varying passive benefits. change Fate 2The core gameplay of.
This will happen with Void subclasses with Update Void 3.0, and then the Arc and Solar subclasses will be treated similarly in the following months. However, each Light sublayer has two or three different Super layers, considering two Super layers with the same effect can yield something unique, the other cannot.
This will be great for the game in the long run as Bungie’s plans seem to include more build customization options for the game. Fate 2 player, and more control over what Stasis does should be part of those plans. Currently, Stasis only offers one predefined Superpower and one melee ability, where Warlocks and Titans have Supers roaming and Hunters have instant roleplaying abilities. A good example of balancing what Stasis has to offer might be allowing Warlocks and Titans to choose from their existing roaming Supers and newly introduced Instant Supers, while for Hunters vice versa.
Melee abilities should also be treated similarly. Fate 2 There are many different game modes, which means that existing skills are not necessarily the best overall skill for each individual skill. The same principle of rotation described for Supers can be used for Stasis’s melee abilities, making long-range melee abilities like those of Hunters and Warlocks equally close-range and vice versa for Stasis. with Titans. This is a good approach in theory because it makes the most of a difference, but even having a lot of the same is better than nothing at all.
How different Supers Stasis can work in game
There’s little information on how the Void 3.0 update will actually work in the subclass menu, but it’s not impossible that it will have an extra slot for Superpowers. Additionally, Superpowers can be determined when selecting specific Aspects or Fragments, although this will cause the pigeonhole to build up into choosing a smaller number of Aspects or Fragments than others , leading to less diversity. The same will work for Stasis, allowing players to choose any Super they like similar to how Fate 2Subclasses of Light currently working.
Since Stasis Hunters already use kamas with their Silence and Squall, another Stasis Super for the cloaked class can use a roaming style that’s not far from the current Spectral Blades, with a more focus on crowd control only is stealth. Warlocks can get a Super that causes an ice storm at a target location, can repeat the cast every few seconds, or even something like a Nova Bomb – a large, tough, and inflicting Super lots of damage. Because Behemoth Titans‘The current weakness is that their Super is useless at dealing single-target damage and clearing ads, a mid-range Super with AoE can get the best out of both worlds.
In general, some Fate 2Exotic’s items can also be substituted for the new Stasis Supers, making each class more selective when it comes to building builds. However, because Fate 2Year 5 will bring changes to all three Light subclasses in rotation, nor is it likely that Stasis will receive new Supers any time soon.
Fate 2 Currently available for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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https://gamerant.com/destiny-2-alternate-stasis-supers-the-witch-queen-class-diversity/ How Alternate Supers Stasis Works