Have a Nice Death Developer Talks Tim Burton, One Punch Man Inspirations

Have a nice death is a snappy 2D action roguelike that released in Early Access on Steam last March and recently received an exciting update in the form of the Fast Food expansion. The Fast Food expansion is free for everyone Have a nice death Players who follow the main character Death as they deal with the Toxic Food Processing Department and its overseer, Waldo. While the themes of junk food and cholesterol are obvious from the fast food update, the sources of inspiration behind the monstrous burgers and other creatures players will encounter in this new update are much less obvious Have a nice death Chapter.

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Fans of this hand-animated sidescroller might recognize some unique traits of Tim Burton’s style when looking at the characters in the game, as well as the setting and even the themes. Have a nice deathCreative and Animation Director of , Nicolas Leger, said that Tim Burton’s universe was one of the biggest sources of inspiration for his work on the game and that it all came from a sketch during a meeting. Leger spoke to Game Rant about the origins of have a nice death as well as his creative approach to unhealthy eating in the Fast Food Update.

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Inspirations behind the animations of Have a Nice Death

Before entering the gaming industry, Leger worked on films, which made it difficult to adjust to a new path given the unique set of tools and how many limitations a game’s code can impose. Still, Leger has been in this industry for over 12 years and has worked on many iconic games like the one yet to be released Beyond Good and Evil 2the classic Rayman originsand Unruly Heroes. It was during a meeting for Unruly Heroes that Leger drew Death first, the figure in the center Have a nice death.

In a way Have a nice death is a project that allowed Leger’s work and career to come full circle, as this stylish 2D game features some hand-animated objects and characters that would otherwise be found in film animation. Since Leger started working on this project, the direction was clear: a Burton-esque cartoon action game full of weapons and spells of all kinds, and a bunch of monstrous creatures.


“There are amazing things coming out of Japan, Korea and now China. Among them, Akira remains a masterpiece, just like the work of Miyazaki. Several series have also been real catalysts: Furi Kuri (Gainax), the productions of Studio 4°C or, more recently, One Punch Man (Madhouse).”

Leger names sources of inspiration for his animations One punch man as particularly effective. One punch manMadhouse’s animators have been responsible for many other successful anime series over the years, and there were major changes in terms of animation between Season 1 and Season 2. Have a nice death also takes over some elements from games like e.g Hollow Knight and Hadesboth big hits among fans of the roguelike genre.

“My characters are inspired by various influences, from comics to anime shows/movies, and subconsciously from all sorts of media such as illustrations, movies, short films and commercials. I wanted to keep a cartoon style because it gives me so much more freedom.”

In total, Have a nice death brings something unique to the table with its charming yet slightly disturbing hand-drawn style, and the influence of Tim Burton’s worlds is even evident in the new Fast Food update. The update is a critique of modern society and how people’s lifestyles have changed over the years, with the Toxic Food-Processing Department taking inspiration from classic 1950s American diners. In this game published by Gearbox Software, burgers can hilariously (but dangerously) spit out their tomato slices, while the final boss is the perfect mix of an old diner mascot and Burton-esque fiction.


Have a nice death is in Early Access on Steam for PC.

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https://gamerant.com/have-a-nice-death-tim-burton-one-punch-man-anime-game-inspirations/ Have a Nice Death Developer Talks Tim Burton, One Punch Man Inspirations

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