Are from Halo InfiniteMultiplayer’s launch late last year, the transition to the free-to-play space hasn’t gone well with its player base.
With the franchise’s formerly scalable and accessible armor customization now locked behind a variety of fee walls, the game’s community has turned merciless in criticism over pricing, pack and battle process. The battle saw changes very early on with improvements to progress, but the store continues to be a point of frustration for fans, who have argued against putting simple armor and icon layers in packs to increase their prices.
That’s all going to change starting next week, though, with the announcement that the Cyber Showdown launch event will also mark the start of a season-long effort to improve every aspect of the high-end store. grant.
Jerry Hook, head of design at 343 Industries, explains 343’s plans for the future store a Twitter thread posted today. Drawing directly from the community’s feedback and some of their own data on store performance, the focus of the changes will be on reducing the cost of items across the board. In addition to being cheaper, packages will be improved to bring more value to players, and items will be sold separately as standalone items.
It’s a promising list for those hoping for change Halo Infiniteand Hook’s monetization model added that adjustments will continue to be made throughout the season until both 343 and the audience are satisfied with its final placement. You can test these changes when Cyber Showdown Event go live on Tuesday, January 18.
https://dotesports.com/halo/news/halo-infinites-controversial-store-is-being-changed-next-week Halo Infinite’s controversial store will be changed next week