While many players are struggling with leveling up through the battle pass system in Halo Infinite, there’s a little trick that makes it a little easier.
Since debut Halo Infinite multiplayer beta, many fans enjoyed the experience. However, there have been complaints by Halo Infinite Players involve passing battles and weekly challenges. There are gameplay aspects that make progression difficult, especially in terms of game mode selection. However, there is a loophole for those who want to progress more effectively.
There are problems that players have pointed out in Halo Infinite’s Multiplayer, some of which are outstanding. The nice thing about releasing the multiplayer beta ahead of Halo Infinite’s full release date is that it allows 343 Industries to observe player feedback and make changes accordingly. Even so, until these issues are fixed, there are ways for players to cheat the system as it was originally.
A Reddit user named Veggum found an exploit that allows players to retry another game mode. As it is now, Halo Infinite simply put players in random matches with random game modes, but during matching, if player press X button on controller or F button on PC, they can see the type of game Which will be played through the Fireteam tab on the social menu. If the player wants to play Oddball instead of Big Team Battle, they can simply press the F or X button again while on the social menu and they will be out of the game.
Obviously, this is a pretty flawed system, but given the current circumstances, it’s the only option players have if they want to be rolled back when they get to a particular game mode. Consider that Halo Infinite’s overcome the battle heavily dependent on completing specific modes, the random nature of mode selection can be quite severe for players looking to progress through battles.
Then again, the full version of Halo Infinite coming out in just a few days, so it’s possible that when it does release the game will have the changes fans have been asking for. Many players have specifically requested a Playlists only Slayer as well as a wider choice of modes, in addition to the modes currently available through beta.
In any case, it will be interesting to see what the future holds Halo Infinite. As for multiplayer, there’s still a lot of work to be done, but there are many other aspects of Halo Infinite that the player has yet to see. This includes Halo Infinite’s take on Forge , which will hopefully allow players to create some custom maps for others to use creatively.
Halo Infinite releases December 8 on PC, Xbox One, and Xbox Series X/S.
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