The person often known as the ‘father of Grasp Chief’ is bringing his abilities to Digital Arts for future FPS titles.
As one of many largest online game publishers within the enterprise, Digital Arts is at all times seeking to increase and usher in new expertise to offer new or current IPs a lot wanted route. EA is already persevering with this ethos on the studio-side because it begins organising its latest improvement studio in Seattle, Washington beneath former Monolith Productions studio head Kevin Stephens. It’s now set to proceed on the talent-side as one of many unique minds behind Halo is becoming a member of EA and rising its presence in Seattle.
Digital Arts introduced it might be opening the Seattle-based studio in Might 2021 beneath Stephens’ lead for the event of a brand new open-world action-adventure recreation. Stephens was tapped to guide due to his historical past at Monolith, particularly engaged on the Lord of the Rings video games Shadow of Mordor and Shadow of War. It’s believed the studio’s title might be Neon Black Studios primarily based on EA’s 2021 trademark filings.
Halo co-creator Marcus Lehto has additionally introduced on Twitter a transfer to Seattle as he’s the most recent high-profile business veteran to affix EA. Lehto, who’s often known as the “father of Grasp Chief,” stated he’s becoming a member of EA as its latest recreation director serving to construct “a brand new studio” creating first-person shooters beneath EA’s banner. Nonetheless, he didn’t say something in regards to the first recreation he might be overseeing.
EA confirmed in an announcement to Gamespot Lehto’s studio might be “distinct” from Stephens’ studio given the deliberate deal with FPS video games for the previous, although each “might finally share workplace house.”
Lehto’s historical past within the video games business is intrinsically tied to his time at Bungie from 1997 to 2012 the place he was one of many co-creators of Halo: Combat Evolved and created Grasp Chief’s now-iconic look. Following the primary recreation’s success, he would function the artwork director for Bungie’s subsequent Halo video games by way of 2010’s Halo: Attain. He then helped lead Future‘s early improvement earlier than leaving the studio in 2012.
He went on to open his personal impartial studio, V1 Interactive, in 2014. The studio’s solely recreation, Disintegration, was launched in June 2020 however had its multiplayer element shut down in November 2020. V1 Interactive in the end closed its doorways in March 2021.
Regardless of V1 Interactive’s closure, Lehto’s historical past with the Halo collection makes him a super option to oversee FPS improvement at EA’s second new Seattle studio. Halo is broadly considered the collection chargeable for popularizing the FPS style on console due to its responsive gameplay and intuitive controls. It simply stays to be seen whether or not Lehto might be engaged on an current IP or if his first recreation with EA might be an unique title.
The upcoming sci-fi RPG Starfield has big shoes to fill, but it’ll need to radically change the Bethesda formula to become a new classic.
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https://gamerant.com/halo-co-creator-marcus-lehto-joining-ea-fps-games/ | Halo Co-Creator Marcus Lehto Becoming a member of EA to Work on FPS Video games