Games

GTA developers are fighting against Take-Two

There are many controversies surrounding the development and launch Grand Theft Auto: The Trilogy – Final Edition. Few have had the same impact as publisher Take-Two’s attempt to stifle the efforts of the surrounding modding community. Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto san andreas. However, at least one group Grand Theft Auto mod developers are pushing back, against the Take-Two lawsuit in September.

The ReGTA mod group was taken down DMCA in February, earlier this year, after its launch Re3 and reVC mods for Grand Theft Auto 3 and Grand Theft Auto: Vice City. ReGTA objected to the DMCA’s announcement to re-release its mods, only for Take-Two to file a lawsuit against the team. ReGTA’s attorneys have now officially responded to Take-Two’s complaint, as TorrentFreak reports. In doing so, ReGTA has asserted that they do not infringe any copyright infringement.

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Take-Two’s claims against ReGTA broadly assert that the mod team uploaded and distributed “derivative software code” containing Take-Two’s original content including “text, character dialogue, and certain game content.” Furthermore, these derivative files actually generate versions of Grand Theft Auto 3 and Grand Theft Auto: Vice City “virtually identical” to the original games. As a result, Take-Two is accusing ReGTA of creating and distributing pirated games.

ReGTA’s rebuttal states that all content contained in both Re3 and reVC mods is protected by fair use laws. The crux of ReGTA’s argument is that all content released by the team requires a copy of either Grand Theft Auto 3 or Grand Theft Auto: Vice City play. They are completely unable to function on their own. Furthermore, ReGTA says it makes no profit from its services, which is an important part of fair use.

Another important part of ReGTA’s rebuttal is US Copyright Act absolutely should not apply to the case. That’s because the “Plaintiffs” on the team that developed the ReGTA mod don’t live in the US or its territories. As a result, a ReGTA representative said that Take-Two’s claims should be banned.

The situation progressed to a special level challenging moment for Take-Two. Grand Theft Auto: The Trilogy – Final Edition Criticism remains at the highest level. A protracted lawsuit against a popular modding community that, despite Take-Two’s claims, appears to be authentic in their claims to be in the spirit of Fair Use, will only fuel more contempt. – never mind threatening the legitimacy of game mods, in general. If Take-Two’s clear goal from the outset was to avoid comparisons between Trilogy and impressive mods, the simplest is to sue to the contrary. It will be interesting to see where Take-Two goes from here.

Grand Theft Auto: The Trilogy – Final Edition currently available on PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.

THAN: Rockstar Games’ reputation lies in Serious Jeopardy


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https://gamerant.com/grand-theft-auto-trikogy-modders-take-two-fight/ GTA developers are fighting against Take-Two

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