Yesterday, we noted how Road exile the player has reacted with frustration to the proposed Expedition expansion and tournament changes, in the belief that the expansion was designed to reduce what’s fun left in the game. For example, the game’s subreddit is a solid wall of memes of discontent, denial, and attempts to get Grinding Gear Games to listen.
Well, the studio is definitely listening. GGG’s Chris Wilson greatly missed 1867 words to his player base on Reddit handle complaints.
“There has been speculation that I personally manipulated the balance shift to match my original vision Road exile, ” he wrote. “There is little truth to this, is that I want to restore important areas of the game that have been lost, but almost every area of the specific balance work is the product of a large design team work together for a long time. to come up with solutions to the problems we want to solve. “
He explained that POE has reached a “breakthrough point with power creeps” that needs to be addressed once and for all as neither the players nor the developers are satisfied with the game. “[W]i am very confident that the new Road exile would be more fun,” he said.
Worried players will need to have a cup of tea and sit down for the whole thing because Wilson then goes on to touch pretty much everything from nerf gem mana cost and hyperthermia nerf to nerf aurabot and wiki plus copper. He also discussed the issues with Ultimatum and its poor retention, acknowledging that encounters don’t have strong teamfights and a poor reward structure.
https://massivelyop.com/2021/07/22/gggs-chris-wilson-says-path-of-exile-reached-a-breaking-point-with-power-creep-that-expedition-will-help-fix/ | GGG’s Chris Wilson says Path of Exile reached a ‘breaking point with power creep’ that Expedition will help fix