Frosty’s Controller Layout and Settings for Halo Infinite

For those who are new to joining Halo esports, one of the most historically dominant teams of all time is back under a great brand while the scene reproduces after launch Halo Infinite. The Sentinels Foundation picked Snakebite, Royal 2 and Lethul in early 2020, almost two years before that Infinite finally released.

The team’s achievements speak for themselves, consecutive wins Halo World championship in 2016 and 2017 (one with CLG and one with OpTic) and one HCS Finals championship in 2018 with TOX Gaming. They accomplished all of this with young Frosty as their fourth, but he wasn’t originally part of the new Sentinels team. However, a few months later, the Sentinels parted ways with aPG (now OpTic), paving the way for Frosty to rejoin his teammates after a brief stint. Call of Duty Allied with the Florida Mutineers.

Frosty has achieved a lot in Halo at just 24 years old. HCS listed him at number 10 on its all-time top 25 list and his impressive movement mechanics set a standard that every professional wants or wants to repeat.

Want to copy it yourself? Here is the controller layout and Halo Infinite in-game settings for Sentinels’ Frosty.

Frosty’s controller layout

Frosty uses the Bumper Jumper button layout, which associates these buttons with the following actions:

  • Grenades – Left Active
  • Jump – Left Buffer
  • Melee – Hit Right
  • Zoom – Right click on Stick
  • Sprint – One Button
  • Reload / Interact – REMOVE Button
  • Using the device – button
  • Switch – Y Button
  • Crouch / Slide – Click Left Stick

Frosty settings – FOV, sensitivity, etc

This is the Frosty sensitivity setting for the internal controller Halo Infinite.

  • Vision Acceleration: 4
  • Visibility (Horizontal): 4.5
  • Visibility (Vertical): 5.5
  • Center area (see and move thumb): 5
  • Maximum Input Threshold (Look and Move Thumb): 5
  • Axial Deadzone (Look and Move Thumbstick): 5

Frosty set his Deadzones lower than the default setting, allowing his motion and aiming inputs to be more responsive.

Frosty uses a 100-degree angle for his Field of View, allowing for a significantly wider and taller viewing area than the default setting of 78 degrees. Frosty’s Controller Layout and Settings for Halo Infinite


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