It’s been a hard year and a half waiting for our non-PlayStation PC friends to finally be able to play Final Fantasy VII Remake, but it’s here at last. Final Fantasy VII Remake Intergrade launched as a PC portal on the Epic Games Store and allowed players to spend dozens of hours with Cloud and the team once again. As for AAA games, the gameplay is undeniably gorgeous, but surprisingly few bells and whistles make it into this portal. And by “surprisingly few” I mean “pretty much nothing at all”, but who is counting?
Let’s take a look at the minimum and recommended specs.
CPU: Intel Core i5-3330 / AMD FX-8350
GPU: GeForce GTX 780 / Radeon RX 480 (3 GB VRAM)
RAM: 8 GB
CPU: IntelCore i7-3770 / AMD Ryzen 3 3100
GPU: GeForce GTX 1080 / Radeon RX 5700 (8GB VRAM)
RAM: 12 GB
Clearly, Final Fantasy VII Remake Intergrade was originally a PS4 game, so it’s not all that demanding. Yes, this is a port of PS5 games, but it shouldn’t be hard to get yours running. As for how the gate works, it’s awesome. I get well over 100 fps, which makes this stunning game look even better. It does dip into some larger or more populous regions, but since the game is mostly made up of smaller regions, it should run pretty well for people on a large scale. During my time using this version of the game, I have not seen any crashes, glitches, crashes, crashes or anything like that. It was pretty much perfect. However, as I said above, there’s really not much room to tinker with if the game doesn’t give you the framerate you want. Let’s look at the graphics options.
You have the choice between full screen, windowed, and borderless. It also has no borders by default, so no need to change it. You can also set your desired frame rate. Final Fantasy VII Remake Intergrade runs perfectly at 120fps for me, without any glitchy gameplay. You can also set the number of visible characters to be displayed at once, up to a maximum of 10. HDR is also included, which is no surprise since it’s also included in the PS4 version.
However, as you can see, texture and shadow resolution are really the only two graphics settings. I was quite surprised by this. I am fine. Furthermore, there are only two choices for each one. You can set them to high or low. The ‘High’ options are equivalent to the PS5 version, while the ‘Low’ is the same as the PS4 image. Unless you’re rocking some inefficient hardware, you’ll want to stick with the PS5s. As you’d expect, the difference between the two is pretty obvious. Let’s take a look.
Even in these two sets of images, it is clear how big the difference is between them. Look at the detail on the table in Aerith’s house in the image above and compare with the image below. You can also see a significant difference in distant items on the shelf. As for the drop shadow, it’s almost impossible to create the shadow of the metal ladder in the low shadow shot. Even the puddle looks a lot worse. Now let’s look at the control options.
Final Fantasy VII Remake Intergrade has full mouse and keyboard support during game play. Both the controller and the MK/B can also be completely remapped to whatever you want. By default, the menu is bound to the M key, which is a bit odd, but it’s easy enough to remap. The game is perfectly playable without a controller, though you’ll probably want to do a fair amount of general bindings. For example, dodge is automatically mapped on right click, while spacebar will bring up the command menu.
I want to say that Final Fantasy VII Remake Intergrade there’s a good PC port, though one contains far fewer options than many might want. Even so, this is a beautiful game that has never better, so you’ll be pretty pleased if you’ve waited. Multiple options would obviously be preferable, but perhaps someone will make their own, along the way of one that exists for Mana Test, has a pretty similar port.
https://www.pcinvasion.com/final-fantasy-vii-remake-intergrade-pc-port-analysis/ Final Fantasy VII Remake Intergrade – PC Port Analysis