‘F1 2021’ patches out ray-tracing on PS5 after performance issues

The developer of racing recreation F1 2021 has launched a brand new patch to briefly take away ray-tracing on PS5 after studies of efficiency points.

Codemasters launched patch 1.04 right now (July 20) – as noticed by VGC – to handle the issues involving ray-tracing on PS5 saying it was a “troublesome choice”.

“We’re conscious of some instability inside the recreation for a restricted variety of customers on PS5 referring to Ray Tracing,” the developer mentioned.

“As such, we now have taken the troublesome choice to briefly disable it to assist stability. We intention to re-enable this as shortly as doable, and we’ll present an replace sooner or later.”

The patch particulars point out that the replace will handle a problem the place customers would expertise a corrupt save in the event that they edited their automobiles livery from inside the MyTeam HQ.

Codemasters famous that gamers’ saves that have been beforehand corrupted on account of the bug will have the ability to be resumed after making use of the patch.

F1 2021 launched in June 2021 for PS5, Xbox Series X, and PC.

In NME’s review of F1 2021, Jordan Oloman mentioned: “Getting behind the wheel in a digital capability has given me a brand new appreciation for the game. It’s taught me a lot about its internal workings, each on and off the observe. I couldn’t advocate it sufficient for followers new and outdated, and it’s nicely value a punt even when you’re simply on the lookout for a dependable sim racing recreation.

In the meantime, movie director Neill Blomkamp, best known for District 9 and Elysium, has joined AAA game studio Gunzilla Games as Chief Visionary Officer.

https://www.nme.com/information/gaming-news/f1-2021-patches-out-ray-tracing-on-ps5-after-performance-issues-2998088?utm_source=rss&utm_medium=rss&utm_campaign=f1-2021-patches-out-ray-tracing-on-ps5-after-performance-issues | ‘F1 2021’ patches out ray-tracing on PS5 after efficiency points


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