Explanation of Apex Legends weird wingman changes

Apex Legends Season 14, The Hunted, is off to a good start. While the map changes to King’s Canyon seem to be a bit bigger than the previous season’s Storm Point updates, the various adjustments to legends and weapons make the game feel fresher than it has in quite a while. Nerfs to the oft-seen Valkyrie and CAR submachine gun have brought their performance to more acceptable levels, while buffs to lower tier elements like Mad Maggie and the EVA-8 Auto shotgun make them more viable picks. Apex Legends hasn’t ironed out all of its quirks yet, but these changes are a big step in the right direction.

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Speaking of changes, one of Hunted’s weirdest weapon patches has to do with the Wingman pistol. A mainstay of Apex Legends Since the game’s launch, the wingman has always been a handy sidearm when dealing with enemies at any distance. But with changes to other weapons this season, Respawn Entertainment saw fit to adapt Wingman to the new weapon meta.

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A real sniper pistol

The weirdest change to the wingman has to do with his ammo and magazines. In the past, the Wingman required heavy ammo and heavy magazines to increase its maximum capacity. Sniper Ammo and Sniper Magazines are now used in Hunted. This makes it the first weapon outside of the sniper rifle weapon class to use these items.


These changes have to do with the effective range of the wingman. Unlike the RE-45 Auto and P2020 pistols, the Wingman can engage targets at longer ranges. With enough practice, its semi-automatic nature makes it easy to place follow-up shots, and measuring fall distance becomes second nature. Couple this with the return of the Skullpiercer Rifling Hop-Up in Hunted, and the Wingman can wreak havoc when players land their headshots.

Since the Wingman has the potential to go up against Marksman guns and sniper rifles, it only made sense to give him sniper ammo. Allowing the wingman to continue using heavy ammo would put him in direct competition with the 30-30 Repeater – a weapon that, thanks to recent improvements, now fills the same role as the old wingman. The 30-30 Repeater’s built-in shatter caps hop-up allows it to blast enemies at close range, while its charged and uncharged shots make it ideal for mid- to long-range engagements. Like the Wingman, the 30-30 can be equipped with the Skullpiercer Rifling Hop-Up, which increases damage dealt from headshots. These changes to the 30-30 repeater wouldn’t leave the old wingman with anything unique other than a reduced movement penalty when aiming down (an ability shared by all pistols).


By swapping out the wingman ammo for sniper ammo, Respawn Entertainment has effectively turned the weapon into an actual sniper pistol. Players can hold fewer sniper ammo per inventory stack than heavy ammo, meaning they won’t be able to fire the weapon as generously as before. Considering how easy it was to fire the Wingman from afar with a single stack of heavy ammo, this change is appreciated. The Wingman still retains what made it unique (in that respect it was a powerful pistol at almost any range), but it’s now better positioned in the weapon meta alongside the 30-30 Repeater and Longbow DMR.


The new Wingman changes will take some getting used to, but they’re ultimately good for Apex Legends. Players can still shoot to their hearts’ content when aiming the pistol down the sights, and they can still land some nasty headshots from afar. However, you have to be careful how much ammo you have left. This will inevitably increase demand for sniper ammo and magazines – items that are often overlooked.

Apex Legends is now available on Mobile, PC, PS4, PS5, Switch, Xbox One and Xbox Series X/S.

MORE: Why Apex Legends Players Don’t Like the Charged Rifle So Much

https://gamerant.com/apex-legends-wingman-pistol-changes-sniper-ammo-weapon-meta/ Explanation of Apex Legends weird wingman changes

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