Every Primary Elemental Damage Type, Explained

Warframe is a giant recreation and might really feel formidable to newcomers. This information is designed to assist gamers perceive the varieties of elemental harm their weapons can deal, and the way these completely different harm varieties can profit the Tenno of their battles in opposition to the various foes that infest the photo voltaic system.

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Warframe has all kinds of weapons and weapon mods that permit gamers to deal harm with all kinds of parts. Every aspect has its personal particular qualities, making every of them helpful for going through off in opposition to the various sorts of foe gamers will face all through the Photo voltaic System. With Chilly, Electrical energy, Warmth, and Toxin harm varieties to select from, this information will assist gamers make the most of their weapons.

Chilly

Warframe-Frost

Chilly Injury is a really helpful harm sort in opposition to enemies with shields and inflicts a standing impact that slows down targets. Particularly, Chilly Injury offers 50% extra harm in opposition to shields and 25% extra harm in opposition to the Alloy Armor Well being Class (continuously seen on Grineer enemies) and the Infested Sinew Well being Class. Of the three enemy factions, the Corpus make heavy use of shields and will be torn aside with Chilly Ingredient assaults. The identical is true of any shields utilized by different enemy varieties, resembling Grineer Sensor Regulators.

Chilly Injury performs a lot worse in opposition to the Infested Flesh (dealing 50% much less harm) Well being Class and the Fossilized Well being Class (dealing 25% much less harm). Thus, bringing Chilly Injury on a mission where Infested are expected to be encountered will not be advisable.

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Chilly Injury inflicts the Freeze standing impact, which reduces the goal’s motion pace and fireplace/assault price by 25% over 6 seconds when inflicted. Triggering additional situations of the standing impact will increase the discount by 5% per stack, to a most of 70% in whole at 10 stacks. Every stack has its personal length.

When used as ship-mounted weapons in Railjack missions, Chilly Injury-inflicting weapons will as an alternative apply the Immobilize standing impact to enemy ships. This disables the goal ship’s weapons and slows them to a whole cease for six seconds. The length of Immobilize will be refreshed by inflicting it once more.

Electrical energy

Electricity in Warframe

The Electrical energy Injury sort shines when dealing with robotic foes of various kinds. It inflicts the Tesla Chain standing impact, which stuns the goal and inflicts electrical energy harm at common intervals. Electrical energy Injury offers 50% extra harm in opposition to the Robotic and Equipment Well being Courses. Sadly, the Alloy Armor worn by many Grineer enemy varieties is proof against Electrical energy. Enemies with that Well being Class take 50% much less harm from this harm sort.

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In the meantime, the Tesla Chain standing impact stuns the goal and inflicts electrical energy harm each 6 seconds. When used as ship-mounted weapons in Railjack missions, Electrical energy Injury-inflicting weapons will as an alternative inflict the Scramble standing impact, which causes enemy ships to spiral erratically ahead for six seconds with their weapons disabled.

Warmth

Heat in Warframe

Warmth Injury is greatest used in opposition to infested enemies and might inflict the Ignite standing impact to weaken armor. This harm sort offers 50% additional harm in opposition to enemies with the Infested flesh Well being Class, and 25% additional harm in opposition to foes of the Infested and Cloned Flesh Well being Courses. Warmth Injury is decidedly much less efficient in opposition to the Proto Protect Well being Class, utilized by many Corpus particular models.

Warmth Injury’s Ignite standing impact units enemies ablaze. This causes them to panic, flailing round wildly whereas lowering their armor by as much as 50%. After a 1-second delay, the standing impact additionally offers Warmth Injury each second for six seconds.

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When used as Ship-Mounted weapons in Railjack missions, Warmth Injury weapons inflict the Sear standing impact as an alternative, which offers harm to the goal 6 occasions over the subsequent 5 seconds.

Toxin

Saryn in Warframe

Toxin Injury is an distinctive harm sort in opposition to the vast majority of Corpus enemy varieties. It could possibly additionally inflict the Poison status effect, which, after a 1-second delay, inflicts Toxin harm as soon as each second for six seconds.

Toxin offers 50% additional harm in opposition to the Flesh Well being Class (utilized by many Corpus enemies after getting by their protect), and 25% additional harm to the Proto Protect Well being Class. Moreover, Toxin fully bypasses the Protect and Proto Protect Well being Courses, dealing harm to the Flesh well being bar behind them. It fares worse in opposition to the Equipment and Robotic Well being Courses, dealing 25% much less harm to them. It additionally offers 50% much less harm to the Fossilized Well being Class.

When utilized in Ship-Mounted weapons in a Railjack mission, Toxin Injury inflicts the Intoxicate standing impact as an alternative, which adjustments the faction of the goal for 12 seconds, permitting pleasant fireplace to happen between it and its allies. This standing impact will be refreshed by inflicting it once more throughout the length.

Warframe is offered now for PC, PS4, PS5, Xbox One, Xbox Sequence X/S, and Nintendo Change.

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