CCP Games will stop supporting DirectX 9 in EVE Online as part of the studio’s efforts to improve and upgrade their network infrastructure. The game will also move to the 64-bit client as part of the changes, both scheduled for January 11.NS.
“DirectX 9 has served us well, but to deliver a richer and more productive experience in the future, we must say goodbye. Eliminating technical debt like older graphics APIs and using more modern rendering methods like DirectX 11 gives us a better foundation to deliver great visuals to all pilots in the EVE. ”
According to the studio, they have been planning to stop supporting DirectX 9 since 2016 but are just trying to complete all the work necessary to do so. This will only apply to Windows-based clients, and since most devices are already capable of running DirectX 11, the majority of players will not be affected by the transition. In fact, DirectX 11-capable rigs will automatically be migrated to the new DX11 client on Nov.NS. Those who do not meet the requirements will still have until January to upgrade to the required minimum specification.
Here are the new minimum specs:
- Operating System: Windows 7 Service Pack 1 64-bit
- CPU: Dual Core @ 2.0 GHz
- RAM: 4 GB or more
- Video: AMD Radeon 5450 or NVIDIA GeForce 420 or higher with at least 1024 MB VRAM
More information can be found on Official website of EVE Online.
https://mmos.com/news/eve-online-will-be-ending-dx9-support-and-switching-to-a-64-bit-client-in-january EVE Online will end DX9 support and move to 64-bit client in January