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Elite Dangerous Odyssey Delayed On Console As Frotiner Focuses On PC Issues

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Frontier has delayed the upcoming launch of Elite Harmful: Odyssey on console to ensure that the group to hunker down and get the PC model in a state that’s acceptable to its group and the gamers. As such, no new date or timetable has been revealed for the console launch, with CEO David Braben merely state that solely when the PC expertise is “strong” will the console roadmap be extra clear shifting ahead.

In a post on the Frontier forums, Braben defined the reasoning behind the transfer, citing that the group is shifting its give attention to the PC model so as to proper the ship on the platforms the place Elite Harmful: Odyssey has already shipped. That is to make sure a strong basis earlier than shifting on to different platforms themselves.

Whereas the group has shipped multiple fixes and updates since Odyssey shipped in late Might, the core enlargement nonetheless has loads of issues dealing with it, together with points with efficiency that haver persevered ever for the reason that Alpha earlier this 12 months. Engaged on the issues for PC has stalled progress on Odyssey’s console counterparts, although the group is dedicated to making sure the absolute best model on PC is offered to gamers.

As such, Braben explains that whereas the updates and work being performed on PC will in the end profit the opposite variations of Odyssey, the console launch timeline is being shifted so as to make sure the PC model is strong, “earlier than opening as much as extra.”

“With these issues in thoughts, we’ve spent numerous time discussing and re-evaluating our earlier plans and we’ve made the choice to prioritise the core PC expertise for Elite Harmful. In the end, we imagine it’s proper to focus our efforts on the core Elite Harmful Odyssey expertise for the platforms that we’ve launched on, earlier than opening as much as extra. We all know that the work that we do to enhance gamers’ experiences of Elite Harmful Odyssey on PC will profit different platforms sooner or later, however the dates and particulars of the console platforms are going to alter. We don’t wish to rush into confirming any dates or adjustments this has on our console launch, as we should stay totally centered on the core Elite expertise. Solely once we really feel that the inspiration of the PC launch is strong, will we be capable to re-lay our console roadmap on high.”

Braben goes on to clarify that the group at Frontier might be working dilligently on the Problem Tracker, in addition to deploying fixes to wipe out bugs and even out efficiency. Moreover the group is dedicated to giving gamers frequent updates as to the place they’re within the fixes, in addition to peaks at content material they’re creating to reinforce and complement what’s already accessible.

Braben additionally admits that the extent of suggestions from the group has been lower than fascinating, and commits to bettering that shifting ahead – although he’s fast to remind gamers to make sure that suggestions offered to the group is finished in a constructive method and never one thing that hurls abuse on the folks working laborious to proper the ship.

“We all know that the earlier ranges of element for the roadmap and developer replace haven’t met expectations, however we’re grateful in your persistence whereas we shift and modify plans, within the face of such clear suggestions.Please keep in mind that our group right here at Frontier are working laborious to assist the sport and our neighborhood. Behind each bug repair, design choice and neighborhood publish is an individual who cares rather a lot about giving our gamers absolute best expertise. I might ask that everybody stays calm and respectful when sharing their ideas and suggestions.”

https://www.mmo.com/information/elite-dangerous-odyssey-delayed-on-console-as-frotiner-focuses-on-pc-issues-2000122510

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