Elite Dangerous attempts to explain its balancing act between sharing details and communicating too much


A popular chorus among players Elite: Dangerous being a Frontier Developments developer isn’t communicative enough – a hard point the studio says is try to solve. However, the contact information that has been provided up to this point is clearly not good enough for some, there has been a lot of discussion on this issue and as a result summon community manager Paul Crowther:
“Game development is continuous, from investigating and fixing issues to reviewing new updates. However, while development is always ongoing, it is not always in a state suitable to be shared. Talk about something too soon and then you may end up frustrated and angry if that has changed or isn’t what some people envisioned. It’s like watching a live action version of your favorite book, no matter how good the acting is if the description is different from your head. “
Crowther further promises that the developers will work hard on Odyssey Update 6 and that more news will be shared as it is ready to be shared on forums, social networks and in the developer program. The game’s Supercruise news wave, along with other details about what Update 6 will include. Crowther writes: “We will be happy to share with you once we can be sure what we are showing you is very close to what you will get.
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