Elden Ring Soft Caps for character stats explained

Here is our guide explaining soft cap in Elden Ringand how you can experiment to estimate the statistical limit of your character class.

Soft and hard stats limits explained in Elden Ring

Your playable character in Elden Ring There are 8 stats you can enhance: Vitality, Mind, Endurance, Strength, Dexterity, Intelligence, Faith, and Trick.

Like most if not every soul FromSoftware games, Elden Ring there are soft and hard caps for statistics. If you are not an RPG player, then the “hard cap” is the maximum limit that the character stats can be reached. Once you reach that limit, you can no longer increase your stats and in Elden Ring, fans tested it and discovered that each indicator has 99 hard caps. However, each parameter can also have one or several soft caps.

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This is what is soft cap in RPG and Elden Ring

Soft limit refers to the point where while you can still keep increasing stats to reach the hard limit, the impact of doing so will be reduced and not worth it. So you shouldn’t increase that stat anymore if you plan on optimizing your character and Runes as much as possible.

How to estimate the soft limit for each of your character’s stats

You can get a rough idea of ​​what a stat’s soft limit is when you level it up. Le’s takes the Vitality stat as an example. When leveling up, you should pay attention to how much your HP increases with each increase of your Health stat. At some point, your HP won’t increase much. This means you have reached the Vigor soft limit for your class.

While no one can fully confirm that as I’ve only seen speculation, it’s likely that some of the stats in Elden Ring there are many soft caps. As in, it becomes less and less optimal to increase the index with each soft limit threshold is reached.

Elden Ring was just released, and as I am writing this, no one has been able to pinpoint the exact numbers for the soft limit of each statistic, for each class. We should be able to get actual numbers a few weeks after the game’s statistical growth engine is data-mined. I’m keeping a close eye on stats and meta discussions in Japanese and French Elden Ring community and I’ll be sure to let you know as I learn more.

Last but not least, I personally advise you not to worry too much about floppy hats, especially if this is your first time running and soul game. There are many ways to reset your stats and respawn in Elden Ring so you can always try to get better optimization during end and post game. Enjoy your adventure and by the time you reach the end of the game the soft cap of the stats will be recorded.

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https://www.dualshockers.com/elden-ring-soft-caps-for-character-stats-explained/ Elden Ring Soft Caps for character stats explained


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