Games

Don’t Sleep on (Project) Triangle Strategy

Among the many many different excessive profile initiatives in improvement at Sq. Enix, there’s one explicit recreation that is going beneath the radar. As ongoing work continues on Ultimate Fantasy 16, Ultimate Fantasy 7 Remake‘s second chapter, Dragon Quest 12, amongst different issues, one unique is bringing again a long-dormant subseries in an enormous approach. Triangle Technique, previously referred to as the vastly completely different Venture Triangle Technique, is a Nintendo Change unique technique RPG in improvement that is aesthetically much like the “HD-2D” Octopath Traveler. Though advertising and marketing for the sport had died down fairly a bit till lately, Triangle Technique has rather a lot going for it.

In fact, there’s doubtless a quietly sustained pleasure for the sport, as the sport’s existence alone is able to mustering that a lot from followers. A seemingly religious successor to the Final Fantasy Tactics video games, Triangle Technique is a Ultimate Fantasy-esque technique recreation designed with the identical widely-praised aesthetic and visible design of Octopath Traveler. Pair that with a craving from followers seeking to play a brand new Ultimate Fantasy Ways recreation, and Triangle Technique looks as if the subsequent smartest thing. Triangle Technique seems to be like correct modernization of the Ways subseries, alongside a number of the authentic narrative and design ideas coming as properly.

RELATED: Final Fantasy 9 Remake, Tactics Remaster, and More Mentioned in Nvidia GeForce Now Leak

Ultimate Fantasy Ways Is A Sorely Missed Spin-Off Sequence

Artwork from Final Fantasy Tactics on PSP

Whereas it is clearly by no means been practically on the identical degree because the mainline Ultimate Fantasy sequence, the Final Fantasy Tactics subseries did gain significant popularity within the late 90s/early 2000s. Ultimate Fantasy Ways (1997) and Ultimate Fantasy Ways Advance (2003) helped reshape the Ultimate Fantasy franchise right into a extra hardcore technique framework, holding the turn-based basis however increasing right into a grid-based enviornment battle system. Moderately than a celebration of three or 4, gamers management battalions of models primarily based on all the long-lasting lessons in mainline Ultimate Fantasy JRPGs, all in service to conquering the opponents group or military and securing the battlefield.

It is all very Fire Emblem-esque, although Ultimate Fantasy Ways was initially closely impressed by the 1995 technique recreation Ways Ogre: Let Us Cling Collectively, initially printed by Quest Company. Shortly after Ways Ogre launched, most of the authentic builders of the sport moved to work with Sq. (earlier than the Sq.-Enix merger), which by the way result in the wedding of each worlds with Ways. Since then, there’s been a complete of 4 Ways video games within the subseries, with the final being a discontinued cell recreation launched again in 2013. Ultimate Fantasy Ways is a sorely missed spin-off sequence, and Triangle Technique might fill the same void subsequent 12 months.

RELATED: Project Triangle Strategy Looks Like It’s Following Final Fantasy Tactics’ Footsteps

Triangle Technique Is Comparable To Ways, However Nonetheless Distinctive

Primarily based on the narrative and visible design alone, it is fairly clear that Triangle Technique is harkening again to the Ways video games of outdated, albeit including its personal distinctive aptitude as properly. For one factor, the aesthetic design elements of Octopath Traveler carrying over to Triangle Technique makes a ton of sense, interesting to nostalgia in a really trendy and stylistic approach that was praised by followers and critics. Curiously, the character artwork equally harkens again to traditional Ultimate Fantasy designs as properly, additional emphasizing the sport’s retro enchantment. Even when the narrative is extra Ways Ogre than Ultimate Fantasy Ways, the variations between the 2 usually are not that separate from each other.

Gameplay is the place the plain correlation lies, as a result of Triangle Strategy plays very similarly to Final Fantasy Tactics. Gamers battle on a wide range of terrain, with various levels of verticality and benefit, all whereas contemplating every unit’s particular person strengths and weaknesses. Nevertheless, there are many diversions from this core basis that Triangle Technique gives, like distinctive character talents, staff assaults and flanking, together with extra numerous and weird landscapes. The largest distinction is Triangle Technique‘s emphasis on a extra advanced story that gamers can affect extra instantly, implementing key ethical selections and selections for gamers to contemplate.

Triangle Technique actually scratches a really related itch, although in a fairly distinctive approach that’s nonetheless skilled very otherwise in comparison with a Ways recreation. Emphasis of narrative is the important thing distinction right here, as there’s much more exposition and battle background laid out beforehand, no less than primarily based on the Venture Triangle Technique demo. Plus, with gamers with the ability to make selections that affect the narrative instantly, subsequent playthroughs might be very completely different each narratively and gameplay-wise. Nevertheless, there’s nonetheless enough of the Tactics DNA present in Triangle Strategy that followers conversant in Ways will come to like when the sport releases subsequent 12 months.

Triangle Technique releases on April 3, 2022, for Nintendo Change.

MORE: More Video Games Could Learn From Triangle Strategy’s Launch


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https://gamerant.com/project-triangle-strategy-nintendo-switch-octopath-traveler-square-enix/ | Do not Sleep on (Venture) Triangle Technique

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