Plus new skins and reworked maps.
Destruction AllStars has acquired a brand new patch that makes various vital adjustments to the sport.
The important thing change has been fixing so-called “ghost hits”, the place gamers really feel like they lose automobile well being for no obvious purpose. This tends to occur when different gamers are shut by however seem to not make contact.
Developer Lucid Video games believes that is attributable to latency points, and has “labored on a brand new set of parameters between the sport and the servers which ought to assist hold everybody in sync a bit higher than it had beforehand”.
One other huge change has been to automobile slam cooldowns. Lucid says it acquired suggestions saying cooldowns occurred too regularly, leaving gamers annoyed by being unable to hit targets. In response, cooldowns have been “drastically lowered”.
Except for adjustments, Lucid has made various additions to the sport, together with new skins and cosmetics, on-line events for solo recreation modes, a brand new quickplay playlist, buffs to AllStars and hero automobiles, two reworked Mayhem maps with smaller enviornment sizes, three new premium AllStar Go tiers, and a refreshed store interface.
Whereas Lucid works on fixing the sport’s “core expertise”, season one has been prolonged with extra tiers within the AllStar Go.
“In determined want of depth and content material, Destruction AllStars is at the least a enjoyable whizz across the nook,” Wesley wrote in Eurogamer’s Destruction AllStars review again in February, calling it a “slick however shallow arcade racer”.
https://www.eurogamer.internet/articles/2021-07-29-destruction-allstars-july-update-fixes-ghost-hits | Destruction AllStars’ July replace fixes “ghost hits” • Eurogamer.internet