Destiny 2’s FPS-Based Damage is Ruining the Experience

After a number of game-breaking points involving Telesto, Future 2 remains to be suffering from a glitch that makes some enemies deal extra harm based mostly on FPS.

destiny 2 fps higher than 120 one-shot against certain enemy types fps lower than 60 reduce damage

4 years after its launch, Future 2 remains to be one of the vital performed video games on Steam, usually rocking the charts between the highest 20 and high 10 video games day by day. One other Steam peak was reached along side the discharge of Ager’s Scepter’s catalyst from Astral Alignment chests in September, too. Usually talking, Season of the Misplaced has been fairly standard up to now as a result of story implications that lead the occasions to The Witch Queen enlargement, and in addition due to how fusion rifles turned the brand new meta due to Particle Deconstruction.

The sport has additionally been suffering from a number of Telesto glitches over the previous few weeks, which turned all the fad on social media as a result of gun consistently bugging and breaking the sport, producing loads of memes and jokes inside the Future 2 group. Nevertheless, Telesto wasn’t the one factor that managed to get the gamers’ consideration with its glitches. The truth is, quite a few gamers have been reporting points with damage taken from enemies scaling based on their FPS, which is sort of regarding.

RELATED: Destiny 2 Community Points Out Inconsistency in Player Behavior in PvP and Trials

A latest Reddit publish by a person named UselessDeadMemes, who additionally shared the findings of the FPS subject not way back, additional highlights how detrimental this ordeal is to the sport. Destiny 2 players with next-gen consoles or well-performing PCs are being punished by the sport for having extra FPS than others, and that is as a result of some enemy varieties appear to scale faster-hitting assaults extra based mostly on larger FPS. Apparently, a few of these hits will both one-shot gamers or cut back them to essential well being values with FPS larger than 120 and as much as 160, whereas the identical hits will do lowered harm to gamers with FPS equal or decrease than 60.

Once more, this primarily works when Destiny 2 gamers are up in opposition to fast-hitting enemies, reminiscent of Ogres, Shriekers, Cabal Colossi, Hive Wizards, and Fallen Captains. Thus, capping FPS to 30 appears the perfect selection with the intention to die much less incessantly to some enemies, despite the fact that it signifies that gamers will encounter a little bit of lag and a subpar gaming expertise.

Bungie appears oblivious to this glitch, which does not bode nicely for its repair being sooner fairly than later, sadly. This isn’t the primary time the Destiny 2 community factors out one thing Bungie remains to be unaware of, and the hope is that such a game-breaking subject shall be mounted as quickly as doable.

Future 2 is accessible on PC, PS4, PS5, Stadia, Xbox One, and Xbox Sequence X/S.

MORE: Destiny 2’s Hunters Shouldn’t be the Patch Note Losers with the 30th Anniversary Pack

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