The cellular model of Lifeless Cells has offered over 2 million copies in China in six months. That is in keeping with Playdigious, which ported and printed the roguevania title on cellular earlier than it was launched in mainland China with the assistance of leisure firm Bilibili.
Lifeless Cells was developed by Movement Twin and initially launched on PC and consoles again in August 2018. The title was subsequently rolled out on iOS and Android in August 2019 and 2020, respectively, earlier than touchdown in China in February this yr.
Playdigious claims the title’s success in China proves that “console-like paid video games” can work technically and financially on cellular.
“We imagine that the unimaginable success and big attain demonstrated by Bilibili, our native Chinese language associate, actually exhibits that there is an infinite untapped marketplace for high quality premium cellular titles,” stated Xavier Liard, co-founder and CEO of Playdigious in a press launch. “We had been very impressed by their advertising and marketing pressure, and in addition their adeptness at managing each a number one native video-sharing platform and an Android AppStore.”
Earlier this yr, Motion Twin revealed Dead Cells had sold 1 million copies in China ‘inside a number of days’ of launch, serving to it to surpass 5 million lifetime gross sales worldwide.