Cyberpunk 2077 Devs Talk Crafting Cinearies and Story for First Person

When Cyberpunk 2077 launched very inconsistently last year, narrative and cinematography are among the areas where storytelling can shine for a tough game. A recent video sheds light on what drives these moments.

Video chat is from channel Story mode Where Hosts Michael Tucker and Alex Calleros Talk to CDPR Senior Cinema Designer Pawe? Ochocki and Director of Narrative Igor Sarzy? Ski to chat about the challenges they face when telling stories from a first-person perspective.

The conversation includes the work of Ochocki and Sarzy? Skiing, why did the team choose first-person perspective, how the team intended the character to be an actor in the scene, building on Witcher 3and more.

You can watch the full video of the conversation below. In other Cyberpunk 2077 recent news, CD PROJEKT Group get a flood of molasses to work on an “ambitious new title.” In addition, the next-generation upgrades of Cyberpunk 2077 to be delayed until 2022. Cyberpunk 2077 Devs Talk Crafting Cinearies and Story for First Person


Hung is a Interreviewed U.S. News Reporter based in London. His focus is on U.S. politics and the environment. He has covered climate change extensively, as well as healthcare and crime. Hung joined Interreviewed in 2023 from the Daily Express and previously worked for Chemist and Druggist and the Jewish Chronicle. He is a graduate of Cambridge University. Languages: English. You can get in touch with me by emailing:

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