The developer of lately launched MMORPG Crowfall has confirmed a spherical of layoffs that had been making the rounds on social media earlier this week. ArtCraft co-founder Gordon Walton wrote yesterday on the game’s website that “we misplaced some teammates as we shifted from launch mode to a reside service operation.”
The usage of “we misplaced” raises my eyebrows and makes it sound just like the (former) staff had been by chance misplaced and is likely to be discovered once more, like quickly misplaced automobile keys, however at the very least Walton adopted up that assertion by saying that ArtCraft will work with them to “determine new positions for them as shortly as doable.”
Much less beneficiant in his evaluation of the scenario was a developer that Massively Opinionated found on Twitter, who blamed “a scarcity of selling” for the layoffs and mentioned “[T]he guys that made the sport usually are not on the sport anymore.” Crowfall was initially Kickstarted in 2015 however suffered a number of delays and different setbacks earlier than its full launch in July.
In the event you’re nonetheless within the recreation — and judging by some player-count estimates, not too a lot of you’re — then you definately may get pleasure from the remainder of Walton’s publish, which talks about International Battle month, which has all gamers “preventing in a bigger universe providing limitless international entry to all world zones–EU, Australia, US East, and West–with schedules to match.” If that does not sound like “we do not have sufficient gamers per area so we’ll allow you to play in any area to verify there are sufficient gamers,” then I do not know what does.
Jason Winter, Information Editor
Jason Winter is a veteran gaming journalist, he brings a variety of expertise to MMOBomb, together with two years with Beckett Media the place he served because the editor of the main gaming journal Large On-line Gamer. He has additionally written professionally for a number of gaming web sites.
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