When PlayerUnknown’s BattleGrounds officially shortened its title to PUBG: BattleGrounds, we thought it was an odd — and grammatically redundant — transfer. Now we would have a greater thought of why it was achieved, as PlayerUnknown himself, Brendan Greene, is leaving Krafton and the PUBG workforce to type his personal studio.
“At this time, I am excited to take the following step on my journey to create the sort of expertise I’ve envisaged for years,” Greene stated in a press release. “Once more, I am grateful for everybody at Krafton for supporting my plans, and I am going to have extra to disclose extra about our mission at a later date.”
That “mission” is Prologue, which we noticed a quick teaser of two years in the past however nothing since. Greene was engaged on it for Krafton as a part of its PUBG Particular Initiatives division and his new firm, PlayerUnknown Productions — which Krafton has a minority stake in — will proceed the work.
The website for the company lists a couple of lofty mission statements and objectives: to “discover new potentialities of interplay and connection throughout the recreation area” and “change the way in which video games are made.” Prologue itself is described as “an exploration of latest applied sciences and gameplay. Our purpose with this recreation is to present gamers distinctive and memorable experiences, each time they play.” That is not a lot to go on, and quite a lot of recreation builders have stated related issues whereas falling flat with their execution, however given Greene’s successes, first with DayZ battle royale mods, H1Z1, and later PUBG, I am keen to present him a shot.
Jason Winter, Information Editor
Jason Winter is a veteran gaming journalist, he brings a variety of expertise to MMOBomb, together with two years with Beckett Media the place he served because the editor of the main gaming journal Huge On-line Gamer. He has additionally written professionally for a number of gaming web sites.
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