Bloodhunt Devs Say Grouping Will Be An Option By Launch


Whenever you’re making a sport about vampires battling one another throughout the streets and rooftops of Prague, it’s not simply the blood that flows. Information does too, and Sharkmob has gathered all that juicy, bright-red knowledge — knowledge are pink, proper? — from the current closed alpha for Bloodhunt, letting gamers know simply what it found and what’s being labored on.

Unsurprisingly, folks wish to play collectively, and Sharkmob understands that. Group play wasn’t enabled within the alpha as a result of the aim of that take a look at was “primarily to emphasize take a look at our servers and get some preliminary suggestions.” The group is working exhausting at finishing the function and plans to have it prepared by launch, however just for groups working collectively. With the ability to queue right into a match with buddies as solo gamers creates the comprehensible situation of gamers teaming up and creating an unfair benefit.

Different minor bugs that you simply’d count on from an alpha, reminiscent of points with getting caught on objects, had been additionally addressed in what Sharkmob mentioned was the primary of three of its “Closed Alpha Learnings” posts. We’re fairly certain it’s extra about Sharkmob “studying” in regards to the offending objects reasonably than “studying” that folks don’t like being caught on them. | Bloodhunt Devs Say Grouping Will Be An Possibility By Launch


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